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HoloCollab: a shared virtual platform for physical assembly training using spatially-aware head-mounted displays

Published: 22 October 2017 Publication History

Abstract

Today's industrial jobs require a skilled and trained workforce as tasks such as maintenance, service, and repair are becoming more complicated and more demanding. Therefore, both education and training for executing these tasks are becoming more important. Usually training is conducted on-site at designated training facilities with physical hardware. However, on-site hands-on training can be expensive as it requires designated training facilities that have to be maintained and need to be traveled to. With Augmented Reality (AR) becoming a substantial part of modern day manufacturing, using AR-based systems to train new workforces is becoming increasingly popular. In this paper, we investigate different training environments that use AR-based support during workforce training. We draw the design space for a shared collaborative AR-based learning space, and present the concept and implementation of HoloCollab which combines having a scalable virtual representation of an industrial scenario, such as assembly, with the benefit of having a trainer on-site with a trainee.

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Cited By

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  • (2023)A Review on Enabling Technologies of Industrial Virtual Training SystemsInternational Journal of Knowledge and Systems Science10.4018/IJKSS.35251515:1(1-33)Online publication date: 10-Nov-2023
  • (2023)Build-A-Bot: Developing A Software Platform For A Modular Mobile RobotProceedings of the 13th International Conference on the Internet of Things10.1145/3627050.3627054(74-81)Online publication date: 7-Nov-2023
  • (2023)Augmented Reality for Assembly Training in Industry: A Systematic Literature MappingProceedings of the 25th Symposium on Virtual and Augmented Reality10.1145/3625008.3625020(77-87)Online publication date: 6-Nov-2023
  • Show More Cited By

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cover image ACM Other conferences
IoT '17: Proceedings of the Seventh International Conference on the Internet of Things
October 2017
211 pages
ISBN:9781450353182
DOI:10.1145/3131542
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

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Publication History

Published: 22 October 2017

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Author Tags

  1. assistive system
  2. augmented reality
  3. remote collaboration
  4. training
  5. workplaces

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IoT '17

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Overall Acceptance Rate 28 of 84 submissions, 33%

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Cited By

View all
  • (2023)A Review on Enabling Technologies of Industrial Virtual Training SystemsInternational Journal of Knowledge and Systems Science10.4018/IJKSS.35251515:1(1-33)Online publication date: 10-Nov-2023
  • (2023)Build-A-Bot: Developing A Software Platform For A Modular Mobile RobotProceedings of the 13th International Conference on the Internet of Things10.1145/3627050.3627054(74-81)Online publication date: 7-Nov-2023
  • (2023)Augmented Reality for Assembly Training in Industry: A Systematic Literature MappingProceedings of the 25th Symposium on Virtual and Augmented Reality10.1145/3625008.3625020(77-87)Online publication date: 6-Nov-2023
  • (2023)A Survey on Remote Assistance and Training in Mixed Reality EnvironmentsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.324708129:5(2291-2303)Online publication date: 22-Feb-2023
  • (2023)Augmented Reality for Remote Assistance (ARRA)Springer Handbook of Augmented Reality10.1007/978-3-030-67822-7_27(669-685)Online publication date: 1-Jan-2023
  • (2022)You’re in for a Bumpy Ride! Uneven Terrain Increases Cybersickness While Navigating with Head Mounted Displays2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR51125.2022.00062(428-435)Online publication date: Mar-2022
  • (2022)EditAR: A Digital Twin Authoring Environment for Creation of AR/VR and Video Instructions from a Single Demonstration2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR55827.2022.00048(326-335)Online publication date: Oct-2022
  • (2022)Augmented Reality Remote Maintenance in Industry: A Systematic Literature ReviewExtended Reality10.1007/978-3-031-15553-6_21(287-305)Online publication date: 6-Jul-2022
  • (2021)ProcessAR: An augmented reality-based tool to create in-situ procedural 2D/3D AR InstructionsProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462126(234-249)Online publication date: 28-Jun-2021
  • (2021)Smart operators: How Industry 4.0 is affecting the worker’s performance in manufacturing contextsProcedia Computer Science10.1016/j.procs.2021.01.347180(958-967)Online publication date: 2021
  • Show More Cited By

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