Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/3281505.3281618acmconferencesArticle/Chapter ViewAbstractPublication PagesvrstConference Proceedingsconference-collections
abstract

Dual-MR: interaction with mixed reality using smartphones

Published: 28 November 2018 Publication History

Abstract

Mixed reality (MR) has changed the perspective we see and interact with our world. While the current-generation of MR head-mounted devices (HMDs) are capable of generating high quality visual contents, interation in most MR applications typically relies on in-air hand gestures, gaze, or voice. These interfaces although are intuitive to learn, may easily lead to inaccurate operations due to fatigue or constrained by the environment. In this work, we present Dual-MR, a novel MR interation system that i) synchronizes the MR viewpoints of HMD and handheld smartphone, and ii) enables precise, tactile, immersive and user-friendly object-level manipulations throught the multi-touch input of smartphone. In addition, Dual-MR allows multiple users to join the same MR coordinate system to facilite the collaborate in the same physical space, which further broadens its usability. A preliminary user study shows that our system easily overwhelms the conventional interface, which combines in-air hand gesture and gaze, in the completion time for a series of 3D object manipulation tasks in MR.

References

[1]
Microsoft Corporation. 2018. Mixed Reality. (2018). https://docs.microsoft.com/zh-tw/windows/mixed-reality/.
[2]
Apple Inc. 2018. ARKit. (2018). https://developer.apple.com/arkit/.
[3]
PTC Inc. 2018. Vuforia. (2018). https://www.vuforia.com/.
[4]
Po-Huan Tseng, Shih-Hsuan Hung, Pei-Ying Chiang, Chih-Yuan Yao, and Hung-Kuo Chu. 2018. EZ-Manipulator: Designing a mobile, fast, and ambiguity-free 3D manipulation interface using smartphones. Computational Visual Media 4, 2 (June 2018), 139--147.

Cited By

View all
  • (2024)Assessing User Apprehensions About Mixed Reality Artifacts and Applications: The Mixed Reality Concerns (MRC) QuestionnaireProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642631(1-13)Online publication date: 11-May-2024
  • (2024)3D Selection Techniques for Distant Object Interaction in Augmented RealityEncyclopedia of Computer Graphics and Games10.1007/978-3-031-23161-2_488(51-58)Online publication date: 5-Jan-2024
  • (2023)MOFA: Exploring Asymmetric Mixed Reality Design Strategy for Co-located Multiplayer Between Handheld and Head-mounted Augmented RealityExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3583935(1-4)Online publication date: 19-Apr-2023
  • Show More Cited By

Index Terms

  1. Dual-MR: interaction with mixed reality using smartphones

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    VRST '18: Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology
    November 2018
    570 pages
    ISBN:9781450360869
    DOI:10.1145/3281505
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 28 November 2018

    Check for updates

    Author Tags

    1. 3D manipulation interface
    2. human computer interaction
    3. mixed reality
    4. multi-touch input
    5. smartphone

    Qualifiers

    • Abstract

    Conference

    VRST '18

    Acceptance Rates

    Overall Acceptance Rate 66 of 254 submissions, 26%

    Upcoming Conference

    VRST '24

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)49
    • Downloads (Last 6 weeks)12
    Reflects downloads up to 21 Sep 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)Assessing User Apprehensions About Mixed Reality Artifacts and Applications: The Mixed Reality Concerns (MRC) QuestionnaireProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642631(1-13)Online publication date: 11-May-2024
    • (2024)3D Selection Techniques for Distant Object Interaction in Augmented RealityEncyclopedia of Computer Graphics and Games10.1007/978-3-031-23161-2_488(51-58)Online publication date: 5-Jan-2024
    • (2023)MOFA: Exploring Asymmetric Mixed Reality Design Strategy for Co-located Multiplayer Between Handheld and Head-mounted Augmented RealityExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3583935(1-4)Online publication date: 19-Apr-2023
    • (2023)ARound the Smartphone: Investigating the Effects of Virtually-Extended Display Size on Spatial MemoryProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581438(1-15)Online publication date: 19-Apr-2023
    • (2023)Exploring the Effects of Virtually-Augmented Display Sizes on Users’ Spatial Memory in Smartwatches2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR59233.2023.00070(553-562)Online publication date: 16-Oct-2023
    • (2022)ReLive: Bridging In-Situ and Ex-Situ Visual Analytics for Analyzing Mixed Reality User StudiesProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517550(1-20)Online publication date: 29-Apr-2022
    • (2022)CleAR Sight: Exploring the Potential of Interacting with Transparent Tablets in Augmented Reality2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR55827.2022.00034(196-205)Online publication date: Oct-2022
    • (2022)Usability of Cross-Device Interaction Interfaces for Augmented Reality in Physical TasksInternational Journal of Human–Computer Interaction10.1080/10447318.2022.216053740:9(2361-2379)Online publication date: 28-Dec-2022
    • (2022)A hybrid 2D–3D tangible interface combining a smartphone and controller for virtual realityVirtual Reality10.1007/s10055-022-00735-227:2(1273-1291)Online publication date: 18-Dec-2022
    • (2022)3D Selection Techniques for Distant Object Interaction in Augmented RealityEncyclopedia of Computer Graphics and Games10.1007/978-3-319-08234-9_488-1(1-8)Online publication date: 10-May-2022
    • Show More Cited By

    View Options

    Get Access

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media