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NOSSDAV '21: Proceedings of the 31st ACM Workshop on Network and Operating Systems Support for Digital Audio and Video
ACM2021 Proceeding
Publisher:
  • Association for Computing Machinery
  • New York
  • NY
  • United States
Conference:
MMSys '21: 12th ACM Multimedia Systems Conference Istanbul Turkey 28 September 2021- 1 October 2021
ISBN:
978-1-4503-8435-3
Published:
02 July 2021
Sponsors:
In-Cooperation:

Reflects downloads up to 09 Nov 2024Bibliometrics
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Abstract

We are delighted to present the technical program of the 31st ACM Workshop on Network and Operating Systems Support for Digital Audio and Video (NOSSDAV'21). Despite the continuing COVID-19 pandemic, this year we have received 52 paper submissions covering a wide variety of multimedia topics, including virtual reality and immersive systems, video coding, streaming, caching, scheduling, gaming, edge processing, quality of experience, and machine learning.

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research-article
Vibra: neural adaptive streaming of VBR-encoded videos

Variable Bitrate (VBR) video encoding can provide much high quality-to-bits ratio compared to the widely adopted Constant Bitrate (CBR) encoding, and thus receives significant attentions by content providers in recent years. However, it is challenging ...

research-article
Data diet pills: in-network video quality control system for traffic usage reduction

Traffic reduction for bandwidth-hungry video streaming services, such as YouTube, benefits not only subscribers struggling to avoid going over their contracted data limit, but also service providers when the number of people who use video streaming ...

research-article
Uncertainty-aware robust adaptive video streaming with bayesian neural network and model predictive control

In this paper, we propose BayesMPC, an uncertainty-aware robust adaptive bitrate (ABR) algorithm on the basis of Bayesian neural network (BNN) and model predictive control (MPC). Specifically, to improve the capacity of learning transition probability ...

research-article
Open Access
Common media client data (CMCD): initial findings

In September 2020, the Consumer Technology Association (CTA) published the CTA-5004: Common Media Client Data (CMCD) specification. Using this specification, a media client can convey certain information to the content delivery network servers with ...

research-article
PAAS: a preference-aware deep reinforcement learning approach for 360° video streaming

Conventional tile-based 360° video streaming methods, including deep reinforcement learning (DRL) based, ignore the interactive nature of 360° video streaming and download tiles following fixed sequential orders, thus failing to respond to the user's ...

research-article
Multi-resolution quality-based video coding system for DASH scenarios

Today, more than 85% of Internet traffic has a multimedia component. Video streaming occupies a large part of this percentage mainly because this type of content is provided by the most used applications on the Internet (e.g. Twitch, TikTok, Disney+, ...

research-article
ES-HAS: an edge- and SDN-assisted framework for HTTP adaptive video streaming

Recently, HTTP Adaptive Streaming (HAS) has become the dominant video delivery technology over the Internet. In HAS, clients have full control over the media streaming and adaptation processes. Lack of coordination among the clients and lack of ...

research-article
360NorVic: 360-degree video classification from mobile encrypted video traffic

Streaming 360° video demands high bandwidth and low latency, and poses significant challenges to Internet Service Providers (ISPs) and Mobile Network Operators (MNOs). The identification of 360° video traffic can therefore benefits fixed and mobile ...

research-article
Deep reinforced bitrate ladders for adaptive video streaming

In the typical transcoding pipeline for adaptive video streaming, raw videos are pre-chunked and pre-encoded according to a set of resolution-bitrate or resolution-quality pairs on the server-side, where the pair is often named as bitrate ladder. ...

research-article
Higher quality live streaming under lower uplink bandwidth: an approach of super-resolution based video coding

With the growing popularity of live streaming, high video quality and low latency with limited uplink bandwidth have become a significant challenge. In this study, we propose Live Super-Resolution Based Video Coding (LiveSRVC), a novel video uploading ...

research-article
Open Access
Understanding quality of experience of heuristic-based HTTP adaptive bitrate algorithms

Adaptive bitrate (ABR) algorithms play a crucial role in delivering the highest possible viewer's Quality of Experience (QoE) in HTTP Adaptive Streaming (HAS). Online video streaming service providers use HAS - the dominant video streaming technique on ...

research-article
CrowdSR: enabling high-quality video ingest in crowdsourced livecast via super-resolution

The prevalence of personal devices motivates the rapid development of crowdsourced livecast in recent years. However, there exists huge diversity of upstream bandwidth among amateur broadcasters. Moreover, the highest video quality that can be streamed ...

research-article
Dynamic 3D point cloud streaming: distortion and concealment

We present a study on the impact of packet loss on dynamic 3D point cloud streaming, encoded with MPEG Video-based Point Cloud Compression (V-PCC) standard. We show the distortion when different channels of V-PCC bitstream are lost, with the loss of ...

research-article
Public Access
Best Paper
Best Paper
Wifi-VLC dual connectivity streaming system for 6DOF multi-user virtual reality

We investigate a future WiFi-VLC dual connectivity streaming system for 6DOF multi-user virtual reality that enables reliable high-fidelity remote scene immersion. The system integrates an edge server that uses scalable 360° tiling to adaptively split ...

Viewport-aware dynamic 360° video segment categorization

Unlike conventional videos, 360° videos give freedom to users to turn their heads, watch and interact with the content owing to its immersive spherical environment. Although these movements are arbitrary, similarities can be observed between viewport ...

Contributors
  • Telefonica
  • Huawei Technologies Co., Ltd.
  • Texas State University

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  1. Proceedings of the 31st ACM Workshop on Network and Operating Systems Support for Digital Audio and Video
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    Acceptance Rates

    NOSSDAV '21 Paper Acceptance Rate 15 of 52 submissions, 29%;
    Overall Acceptance Rate 118 of 363 submissions, 33%
    YearSubmittedAcceptedRate
    NOSSDAV '21521529%
    NOSSDAV '20221045%
    NOSSDAV '19321238%
    NOSSDAV'17401538%
    NOSSDAV '15431228%
    NOSSDAV '14561832%
    NOSSDAV '03601830%
    NOSSDAV '02581831%
    Overall36311833%