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DEBT 2023: Proceedings of the 1st ACM International Workshop on Future Debugging Techniques
ACM2023 Proceeding
Publisher:
  • Association for Computing Machinery
  • New York
  • NY
  • United States
Conference:
DEBT '23: 1st ACM International Workshop on Future Debugging Techniques Seattle WA USA 17 July 2023
ISBN:
979-8-4007-0245-7
Published:
17 July 2023
Sponsors:
SIGSOFT, AITO
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Abstract

Welcome to the DEBT'23: the first Workshop on Future Debugging Techniques colocated with ECOOP 2023, which took place on July 17th, 2023, in Seattle, USA.

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SESSION: Tools and Demonstrations
short-paper
Open Access
Symbolic Debugging with Gillian

Software debugging for concrete execution enjoys a mature suite of tools, but debugging symbolic execution is still in its infancy. It carries unique challenges, as a single state can lead to multiple branches representing different sets of conditions,...

short-paper
Out-of-Place Debugging on Constraint Devices with the EDWARD Debugger (Demo)

Debugging embedded systems is difficult due to the restricted resources available, and the the difficulty of reproducing bugs. Moreover, few debugging facilities are available for constrained devices. To address these problems, we build upon a ...

SESSION: Work-in-Progress
research-article
Program State Visualizer with User-Defined Representation Conversion (WIP)

Conventional non-visual tree-based debuggers possess comprehensibility issues, which include the obscurity of object references, patterns, and overall program structure. Visual debuggers — specifically, ones that display an object diagram to represent ...

SESSION: Full Papers
research-article
Using Object-Sequence Diagrams for Debugging

Programming languages in general have mechanisms for describing the structure of a program and computational processes to be generated during program execution. Modeling languages like UML also have such mechanisms. In addition, UML has mechanisms for ...

research-article
Debugging Video Games: A Systematic Mapping

The video game industry is a vast and lucrative sector that generates significant revenue. However, a recurring issue within this industry is the release of games with numerous bugs. The process of debugging, a challenging and expensive undertaking in ...

Contributors
  • Vrije Universiteit Brussel
  • Ghent University

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