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HDR Illumination Outpainting with a Two-Stage GAN Model
In this paper we present a method for single-view illumination estimation of indoor scenes, using image-based lighting, that incorporates state-of-the-art outpainting methods. Recent advancements in illumination estimation have focused on improving the ...
One-shot Detail Retouching with Patch Space Neural Transformation Blending
Photo retouching is a difficult task for novice users as it requires expert knowledge and advanced tools. Photographers often spend a great deal of time generating high-quality retouched photos with intricate details. In this paper, we introduce a one-...
A Compact and Semantic Latent Space for Disentangled and Controllable Image Editing
Recent advances in the field of generative models and in particular generative adversarial networks (GANs) have lead to substantial progress for controlled image editing. Despite their powerful ability to apply realistic modifications to an image, these ...
DECORAIT - DECentralized Opt-in/out Registry for AI Training
We present DECORAIT; a decentralized registry through which content creators may assert their right to opt in or out of AI training and receive rewards for their contributions. Generative AI (GenAI) enables images to be synthesized using AI models ...
Optimising 2D Pose Representations: Improving Accuracy, Stability and Generalisability Within Unsupervised 2D-3D Human Pose Estimation
This paper investigated pose representation within the field of unsupervised 2D-3D human pose estimation (HPE). All current unsupervised 2D-3D HPE approaches provide the entire 2D kinematic skeleton to a model during training. We argue that this is sub-...
BundleMoCap: Efficient, Robust and Smooth Motion Capture from Sparse Multiview Videos
Capturing smooth motions from videos using markerless techniques typically involves complex processes such as temporal constraints, multiple stages with data-driven regression and optimization, and bundle solving over temporal windows. These processes ...
Expression-aware video inpainting for HMD removal in XR applications
Head-mounted displays (HMDs) serve as indispensable devices for observing extended reality (XR) environments and virtual content. However, HMDs present an obstacle to external recording techniques as they block the upper face of the user. This ...
Redistributing the Precision and Content in 3D-LUT-based Inverse Tone-mapping for HDR/WCG Display
ITM (inverse tone-mapping) converts SDR (standard dynamic range) footage to HDR/WCG (high dynamic range /wide color gamut) for media production. It happens not only when remastering legacy SDR footage in front-end content provider, but also adapting on-...
A software test bed for sharing and evaluating color transfer algorithms for images and 3D objects
Over the past decades, an overwhelming number of scientific contributions have been published related to the topic of color transfer, where the color statistic of an image is transferred to another image. Recently, this idea was further extended to 3D ...
LFSphereNet: Real Time Spherical Light Field Reconstruction from a Single Omnidirectional Image
Recent developments in immersive imaging technologies have enabled improved telepresence applications. Being fully matured in the commercial sense, omnidirectional (360-degree) content provides full vision around the camera with three degrees of freedom ...
View-dependent Adaptive HLOD: real-time interactive rendering of multi-resolution models
Real-time visualization of large-scale surface models is still a challenging problem. When using the Hierarchical Level of Details (HLOD), the main issues are popping between levels and/or cracks between level parts. We present a visualization scheme (...
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- Proceedings of the 20th ACM SIGGRAPH European Conference on Visual Media Production