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Illumination for computer generated pictures

Published: 01 June 1975 Publication History

Abstract

The quality of computer generated images of three-dimensional scenes depends on the shading technique used to paint the objects on the cathode-ray tube screen. The shading algorithm itself depends in part on the method for modeling the object, which also determines the hidden surface algorithm. The various methods of object modeling, shading, and hidden surface removal are thus strongly interconnected. Several shading techniques corresponding to different methods of object modeling and the related hidden surface algorithms are presented here. Human visual perception and the fundamental laws of optics are considered in the development of a shading rule that provides better quality and increased realism in generated images.

References

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MAGI, Mathematical Applications Group Inc. 3-D simulated graphics. Datamation 14 (Feb. 1968), 69.
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Comba, P.G. A procedure of detecting intersections of threedimensional objects. Rep. 39,020, IBM New York Scientific Center, Jan. 1967.
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Weiss, R.A. BE VISION, a package of IBM 7090 FORTRAN programs to draw orthographic views of combinations of plane and quadric surfaces. J. ACM 13, 2 (Apr. 1966), 194-204.
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Mahl, R. Visible surface algorithm for quadric patches. IEEE Trans. C-21, (Jan. 1972), 1-4.
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Catmull, E.E. A subdivision algorithm for computer display of curved surfaces. Ph.D th., Dep. of Comput. Sci., U. of Utah.
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Sutherland, I.E., Sproull, R.F., and Schumacker, R.A. A characterization of ten-hidden surface algorithms. Computing Surveys 6 (Mar. 1974), 1-56.
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Bui Tuong Phong and Crow, F.C. Improved rendition of polygonal models of curved surfaces. To be presented at the joint USA-Japan Computer Conference.
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Warnock, J.E. A hidden-line algorithm for halftone picture representation. Dep. of Comput. Sci., U. of Utah, TR 4-15, 1969.
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Watkins, G.S. A real-time visible surface algorithm. Dep. of Comput. Sci., U. of Utah, UTEC-CSc-70-101, June 1970.
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Newell, M.E., Newell, R.G., and Sancha, T.L. A new approach to the shaded picture problem. Proc. ACM 1973 Nat. Conf.
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Gouraud, H. Computer display of curved surfaces. Dep. of Comput. Sci., U. of Utah, UTEC-CSc-71-113, June 1971. Also in IEEE Trans. C-20 (June 1971), 623-629.

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    cover image Communications of the ACM
    Communications of the ACM  Volume 18, Issue 6
    June 1975
    51 pages
    ISSN:0001-0782
    EISSN:1557-7317
    DOI:10.1145/360825
    Issue’s Table of Contents
    • cover image ACM Overlay Books
      Seminal graphics: pioneering efforts that shaped the field, Volume 1
      July 1998
      460 pages
      ISBN:158113052X
      DOI:10.1145/280811
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 01 June 1975
    Published in CACM Volume 18, Issue 6

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    1. computer graphics
    2. graphic display
    3. hidden surface removal
    4. shading

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