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Playing Alone, Playing With Others: Differences in Player Experience and Indicators of Wellbeing

Published: 05 October 2015 Publication History

Abstract

Video game play is becoming an increasingly social experience, yet we have little understanding of how social and solitary modes of play differ in terms of the player experience or interact with player wellbeing. An online survey (n = 446) collected data on players' current mode of play, their game play experience, social capital gained from game play and wellbeing. The results indicate that social and solitary players differ in terms of degree of autonomy, presence and relatedness experienced, while the different types of social play are associated with differences in relatedness and social capital experienced. Different predictors of wellbeing were also present across solitary and social player samples. People who play games on their own experience greater wellbeing when experiencing in-game autonomy. Social players experience greater wellbeing when playing with strangers, and when experiencing in-game bridging social capital. All players experienced increased wellbeing with age and decreased wellbeing with greater amounts of play.

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      cover image ACM Conferences
      CHI PLAY '15: Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play
      October 2015
      852 pages
      ISBN:9781450334662
      DOI:10.1145/2793107
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      Published: 05 October 2015

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      Author Tags

      1. player experience
      2. psychology
      3. self-determination theory
      4. social capital
      5. social interaction
      6. video games
      7. wellbeing

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      • (2024)Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned ParadigmsACM Transactions on Computer-Human Interaction10.1145/367323031:3(1-74)Online publication date: 15-Jun-2024
      • (2024)Playing Well Together with a Reward System: Understanding Player Preferences for the PS Trophy SystemProceedings of the 19th International Conference on the Foundations of Digital Games10.1145/3649921.3656989(1-4)Online publication date: 21-May-2024
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      • (2023)Social gamingComputers in Human Behavior10.1016/j.chb.2023.107851147:COnline publication date: 1-Oct-2023
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