Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
article
Free access

Focusing on the essential: considering attention in display design

Published: 01 March 2003 Publication History

Abstract

Attentive displays address the need for rendering power and computer display resolution. The five examples presented here illustrate a common goal with very different approaches to achieving it.

References

[1]
Baudisch, P., Good, N., Bellotti, V., and Schraedley, P. Keeping things in context: A comparative evaluation of focus plus context screens, overviews, and zooming. In Proceedings of CHI '02 (Minneapolis, MN, Apr. 2002). ACM, NY, 259--266.
[2]
Czerwinski, M., Tan, D.S., and Robertson, G.G. Women take a wider view. In Proceedings of CHI '02 (Minneapolis, MN, Apr. 2002). ACM, NY, 195--202.
[3]
DeCarlo, D. and Santella, A. Stylization and abstraction of photographs. In Proceedings of ACM SIGGRAPH 2002, ACM Transaction on Graphics 21, 3 (2002). ACM, NY, 769--776.
[4]
Duchowski, A.T. Eye Tracking Methodology: Theory & Practice. Springer-Verlag, London, UK, 2003.
[5]
Horvitz, E. and Lengyel, J. Perception, attention, and resources: A decision-theoretic approach to graphics rendering. In Proceedings of UAI '97 (San Francisco, CA, 1997). Morgan Kaufmann, San Francisco, CA, 238--249.
[6]
Luebke, D., Reddy, M., Cohen, J., Varshney, A., Watson, B., and Huebner, R. Level of Detail for 3D Graphics. Morgan-Kaufmann, San Francisco, CA, 2002.
[7]
O'Sullivan, C., Dingliana, J., and Howlett, S. Gaze-contingent algorithms for interactive graphics. The Mind's Eyes: Cognitive and Applied Aspects of Eye Movement Research. J. Hyönä, R. Radach, and H. Deubel, Eds. Elsevier Science, Oxford, UK, 2002.
[8]
Perry, J.S. and Geisler, W.S. Gaze-contingent real-time simulation of arbitrary visual fields. Human Vision and Electronic Imaging (San Jose, CA, 2002), SPIE.
[9]
Rayner, K. Eye movements in reading and information processing: 20 years of research. Psychological Bulletin 124, 3 (1998), 372--422.
[10]
Reingold, E.M., Loschky, L.C., McConkie, G.W., and Stampe, D.M. Gaze-contingent multi-resolutional displays: An integrative review. Human Factors (2002). In press.
[11]
Wooding, D. Fixation maps: Quantifying eye-movement traces. In Proceedings of ETRA '02 (New Orleans, LA, 2002). ACM, NY.
[12]
Zeki, S. Inner Vision: An Exploration of Art and the Brain. Oxford University Press, Oxford, UK, 1999.

Cited By

View all
  • (2022)Wide High-resolution Projection System Using High-speed Gaze Point Estimation高速注視点推定を用いた広域高解像度投影システムの実現Transactions of the Society of Instrument and Control Engineers10.9746/sicetr.58.4258:1(42-51)Online publication date: 2022
  • (2021)Emulating Foveated Path TracingProceedings of the 14th ACM SIGGRAPH Conference on Motion, Interaction and Games10.1145/3487983.3488295(1-9)Online publication date: 10-Nov-2021
  • (2021)Attention-Based Design and User Decisions on Information Sharing: A Thematic Literature ReviewIEEE Access10.1109/ACCESS.2021.30877409(83285-83297)Online publication date: 2021
  • Show More Cited By

Index Terms

  1. Focusing on the essential: considering attention in display design

      Recommendations

      Comments

      Information & Contributors

      Information

      Published In

      cover image Communications of the ACM
      Communications of the ACM  Volume 46, Issue 3
      March 2003
      99 pages
      ISSN:0001-0782
      EISSN:1557-7317
      DOI:10.1145/636772
      Issue’s Table of Contents
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 01 March 2003
      Published in CACM Volume 46, Issue 3

      Permissions

      Request permissions for this article.

      Check for updates

      Qualifiers

      • Article

      Contributors

      Other Metrics

      Bibliometrics & Citations

      Bibliometrics

      Article Metrics

      • Downloads (Last 12 months)141
      • Downloads (Last 6 weeks)11
      Reflects downloads up to 30 Aug 2024

      Other Metrics

      Citations

      Cited By

      View all
      • (2022)Wide High-resolution Projection System Using High-speed Gaze Point Estimation高速注視点推定を用いた広域高解像度投影システムの実現Transactions of the Society of Instrument and Control Engineers10.9746/sicetr.58.4258:1(42-51)Online publication date: 2022
      • (2021)Emulating Foveated Path TracingProceedings of the 14th ACM SIGGRAPH Conference on Motion, Interaction and Games10.1145/3487983.3488295(1-9)Online publication date: 10-Nov-2021
      • (2021)Attention-Based Design and User Decisions on Information Sharing: A Thematic Literature ReviewIEEE Access10.1109/ACCESS.2021.30877409(83285-83297)Online publication date: 2021
      • (2021)An integrative view of foveated renderingComputers & Graphics10.1016/j.cag.2021.10.010Online publication date: Oct-2021
      • (2020)Neuromarketing Applied to Educational Toy PackagingFrontiers in Psychology10.3389/fpsyg.2020.0207711Online publication date: 25-Aug-2020
      • (2020)Toward A Pervasive Gaze-Contingent Assistance SystemACM Symposium on Eye Tracking Research and Applications10.1145/3379157.3391657(1-3)Online publication date: 2-Jun-2020
      • (2020)Improving Reliability of Virtual Collision ResponsesProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376819(1-12)Online publication date: 21-Apr-2020
      • (2019)Guidance in Cinematic Virtual Reality-Taxonomy, Research Status and ChallengesMultimodal Technologies and Interaction10.3390/mti30100193:1(19)Online publication date: 19-Mar-2019
      • (2019)Fast calculation method with foveated rendering for computer-generated holograms using an angle-changeable ray-tracing methodApplied Optics10.1364/AO.58.00A25858:5(A258)Online publication date: 8-Feb-2019
      • (2019)Mise-UnseenProceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology10.1145/3332165.3347919(777-789)Online publication date: 17-Oct-2019
      • Show More Cited By

      View Options

      View options

      PDF

      View or Download as a PDF file.

      PDF

      eReader

      View online with eReader.

      eReader

      Magazine Site

      View this article on the magazine site (external)

      Magazine Site

      Get Access

      Login options

      Full Access

      Media

      Figures

      Other

      Tables

      Share

      Share

      Share this Publication link

      Share on social media