Bomberman (1990 video game): Difference between revisions
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{{Infobox CVG| title = Bomberman |
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{{Infobox video game |
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|image = [[Image:Bomberman0wq.jpg|256px|USA Cover]] |
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|title = Bomberman |
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|developer = [[Hudson Soft]] |
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|image = Bomberman (TurboGrafx-16) boxart.jpg |
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|designer = Tsukasa Kuwahara |
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|developer ={{collapsible list|title={{nobold|[[Hudson Soft]]}}|[[SystemSoft Alpha|SystemSoft]] <small>(X68000)</small><br />Actionamics <small>(Amiga)</small><br />Hurricane <small>(MS-DOS)</small>}} |
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|released = [[1990]] |
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|publisher ={{collapsible list|title={{nobold|Hudson Soft}}|'''TurboGrafx-16'''{{vgrelease|NA|[[NEC]]}} SystemSoft <small>(X68000)</small><br />[[Ubi Soft]] <small>(Amiga/MS-DOS/ST)</small>}} |
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|genre = [[Action game|Action]] |
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|director = Shigeki Fujiwara <small>(Uncredited)</small> |
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|modes = [[Single player]], [[multiplayer]] (2-5P) |
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|designer = Tsukasa Kuwahara |
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|platforms = [[TurboGrafx-16]], [[Amiga]], [[Atari ST]], [[IBM PC compatible|PC]] ([[DOS]]) |
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|programmer = Atsuo Nagata<br />Yūji Muroya |
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|media = [[Cartridge (electronics)|Cartridge]] |
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|artist = Hideyuki Ogura<br />Mika Sasaki |
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|input = [[Gamepad]] |
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|composer = [[Jun Chikuma]] |
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|series = ''[[Bomberman]]'' |
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|platforms = [[PC Engine/TurboGrafx-16]], [[Super CD-ROM²]], [[X68000]], [[Amiga]], [[Atari ST]], [[MS-DOS]], [[Microsoft Windows|Windows]] |
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|released = {{collapsible list|title={{nobold|7 December 1990}}|'''TurboGrafx-16'''{{vgrelease|JP|7 December 1990|NA|1991}} '''Super CD-ROM²'''{{vgrelease|NA|1992}} '''X68000'''{{vgrelease|JP|19 April 1991}} '''Amiga'''{{vgrelease|FRA|January 1992|EU|April 1992}} '''Atari ST'''{{vgrelease|FRA|January 1992|EU|January 1993}} '''MS-DOS'''{{vgrelease|FRA|January 1992|EU|1992}} '''Windows'''{{vgrelease|JP|19 December 2002|NA|24 March 2003}}}} |
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|genre = [[Action game|Action]], [[List of maze video games|maze]], [[Party video game|party]] |
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|modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] <small>(up to five players via [[TurboGrafx-16#Peripheral compatibility|TurboTap]])</small> |
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}} |
}} |
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[[Image:Bomberjapan.jpg|thumb|120px|left|The Japanese cover is so much different than the American cover.]]'''''Bomberman''''' is a [[Bomberman (series)|Bomberman]] title for the [[TurboGrafx-16]]. Despite its name, it is not a port or remake of the original [[Bomberman]], and is in fact, an entirely different game in the series. It was retitled as ''Dyna Blaster'' when it was ported to other systems. |
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{{nihongo foot|'''''Bomberman'''''|ボンバーマン|Bonbāman|lead=yes|group=lower-alpha}}, also known as '''''Dyna Blaster''''' in Europe, is an [[Action game|action]]-[[List of maze video games|maze]] [[video game]] originally developed and published by [[Hudson Soft]] for the [[PC Engine]] in Japan on 7 December 1990 and later in North America for the [[TurboGrafx-16]] by [[NEC]] in 1991. Belonging to the ''[[Bomberman]]'' franchise, it is a re-imagining of the [[Bomberman (1983 video game)|first game in the series]] starring White Bomberman on a quest to rescue Lisa, the kidnapped daughter of his inventor Dr. Mitsumori, from the castle of Black Bomberman while defeating evil monsters and villains that work for him. The game was later [[Porting#Porting in gaming|ported]] to home computers, each one featuring changes compared to the original version. [[Video game conversion|Conversion]]s for other [[Video game#Platforms|platforms]] were in development but never released. The title garnered positive reception from critics since its initial release on the PC Engine/TurboGrafx-16 and later on home computers. |
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=== Story === |
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As [[List of Bomberman series characters#White Bomberman|Bomberman]], you must defeat the [[List of Bomberman series characters#Black Bomberman|Black Bomberman]], who has kidnapped a young girl. To do so, you must travel to the top floor of the Black Bomberman's castle. |
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== Gameplay == |
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{{multiple image |
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==== Single Player ==== |
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|align = left |
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The single player game is divided into eight worlds, each one divided into eight stages. Each stage is presented as a maze of blocks filled with enemies. By using bombs, the player must destroy the blocks blocking their path and defeat all of the enemies. Once all of the enemis are defeated and the hidden exit is uncovered, the player can proceed to the next stage. Each stage also includes one power-up hidden under one of the blocks, which can increase the number of bombs drops, increase the range of the bombs' explosions, and other useful powers. The eighth stage in each world is a boss battle. |
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|direction = vertical |
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|image1 = TG-16 Bomberman (1P).png |
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|image2 = TG-16 Bomberman (2-5P Battle).png |
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|caption2 = '''Top:''' Story mode gameplay.<br>'''Bottom:''' Multiplayer battle mode.<br>(TurboGrafx-16 version shown) |
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}} |
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=== Single-player === |
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The single player game is divided into eight worlds, each one divided into eight stages.<ref name="Bmanual">''Bomberman'' manual (TurboGrafx-16, US)</ref><ref name="BManiax">{{cite book|title=Bomberman (PCエンジン)|work=Bomberman Maniax (ボンバーマンマニアックス)|publisher=Aspect|date=May 1995|pages=114–117|language=ja|isbn=4-89366-369-0}}</ref> Each stage is presented as a maze of blocks filled with enemies. By using bombs, the player must destroy the blocks blocking their path and defeat all of the enemies. Once all of the enemies are defeated and the hidden exit is uncovered, the player can proceed to the next stage. Each stage also includes one power-up hidden under one of the blocks, which can increase the number of bomb drops, increase the range of the bombs' explosions, and other useful powers. The eighth stage in each world is a boss battle. |
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The game also includes a multi-player mode which allows up to five players to compete against one another. This mode plays identically to the single-player mode, with the exception of power-ups being limited to only Bombs and Fire. There is also an alternate multi-player mode, Skull Mode, in which skulls sometimes appear hidden beneath blocks, which are detrimental if picked up. |
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=== |
=== Multiplayer === |
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The game also includes a multi-player mode which allows up to five players to compete against one another (requires the use of a TurboGrafx-16 [[Multitap]]). This mode plays identically to the single-player mode, with the exception of power-ups being limited to only Bombs and Fire. There is also an alternate multi-player mode, Skull Mode, in which skulls sometimes appear hidden beneath blocks, which are detrimental if picked up. |
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''Bomberman'' was the first game in the series to appear on the TurboGrafx-16 system. It was followed by [[Bomberman '93]] and [[Mega Bomberman|Bomberman '94]]. |
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== Development and release == |
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{{Bomberman}} |
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''Bomberman'' on the PC Engine/TurboGrafx-16 was created by most of the same team that would work on several projects such as later entries in the ''Bomberman'' series at Hudson Soft, with Tsukasa Kuwahara acting as sole [[Video game designer|designer]].<ref name="Bstaffroll">{{cite video game|title=Bomberman|developer=[[Hudson Soft]]|publisher=[[NEC]]|date=1990|platform=TurboGrafx-16|level=Staff roll}}</ref> Atsuo Nagata and Yūji Muroya served as co-[[Video game programmer|programmer]]s, while Hideyuki Ogura and Mika Sasaki created the [[pixel art]].<ref name="Bstaffroll"/> The [[Soundtrack#Video game soundtracks|soundtrack]] was composed by [[Jun Chikuma]], with Keita Hoshi also collaborating in its development at sound programmer.<ref name="Bstaffroll"/> The game was first published in Japan by Hudson Soft on 7 December 1990 and later in North America by NEC in 1991.<ref name="WFTPCEb"/>{{Citation needed|date=September 2020}} In Europe, the title was released for the [[Amiga]], [[Atari ST]] and [[MS-DOS]] by [[Ubi Soft]] as ''Dyna Blaster'' due to the European mainstream media associating the original name with terrorist bombings.<ref name="G4AGASTdb">{{cite magazine|last=Roux|first=Christian|url=http://download.abandonware.org/magazines/Generation%204/generation4_numero040/Gen4%20N040%20-%20Janvier%201992%20-%20Page%20094.jpg|title=Micro Test - Bomberman|magazine={{ill|Gen4|lt=Génération 4|fr|Génération 4}}|issue=40|publisher=Computec Media France|date=January 1992|page=94|lang=fr|access-date=2020-09-16|archive-date=2020-09-16|archive-url=https://web.archive.org/web/20200916214336/http://download.abandonware.org/magazines/Generation%204/generation4_numero040/Gen4%20N040%20-%20Janvier%201992%20-%20Page%20094.jpg|url-status=live}}</ref><ref>{{cite magazine|last=Legg|first=Wayne|url=http://www.atarimania.com/reviews/hi_res/dynablaster_pre_str_10.jpg|title=Previews - First Impressions: Dyna Blaster|magazine=[[ST Review]]|issue=10|publisher=[[EMAP]]|date=February 1993|page=49|access-date=20 September 2020|archive-date=26 September 2018|archive-url=https://web.archive.org/web/20180926191040/http://www.atarimania.com/reviews/hi_res/dynablaster_pre_str_10.jpg|url-status=live}}</ref><ref>{{cite magazine|last=Price|first=James|url=https://retrocdn.net/index.php?title=File%3ASaturnPower_UK_01.pdf&page=75|title=Saturn Power Review - Bomberman SS|magazine=[[Sega Power#Saturn Power|Saturn Power]]|issue=1|publisher=[[Future plc]]|date=June 1997|page=75|access-date=2020-09-19|archive-date=2020-09-19|archive-url=https://web.archive.org/web/20200919010046/https://retrocdn.net/index.php?title=File%3ASaturnPower_UK_01.pdf&page=75|url-status=live}}</ref> Versions for [[Atari Lynx]] and [[Commodore 64]] version were in development but never released.<ref>{{cite web|author=Retro Isle|url=http://www.retroisle.com/gamedetails.php?n=Dyna%20Blaster&id=27357|title=Game Detail (Atari Lynx) - Dyna Blaster ((Unreleased))|website=www.retroisle.com|date=2 April 2007|accessdate=2020-09-15|archive-url=https://web.archive.org/web/20180324041247/http://www.retroisle.com/gamedetails.php?n=Dyna%20Blaster&id=27357|archive-date=2018-03-24|url-status=live}}</ref><ref>{{cite web|last=Gasking|first=Frank|url=https://www.gamesthatwerent.com/gtw64/dynablaster/|title=Dynablaster|work=Games That Weren't 64|publisher=Games That Weren't|date=October 3, 2012|access-date=2020-11-25|archive-url=https://web.archive.org/web/20201121063447/https://www.gamesthatwerent.com/gtw64/dynablaster/|archive-date=2020-11-21|url-status=live}}</ref><ref>{{cite magazine|last=Fisher|first=Andrew|title=The Commodore 64 Games that Time Forgot |magazine=[[Retro Gamer]]|issue=122|publisher=[[Imagine Publishing]]|date=December 2013|page=55}}</ref> |
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== Reception == |
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=== PC Engine/TurboGrafx-16 === |
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{{Video game reviews |
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|CVG = 93%<ref name="CVGPCEb">{{cite magazine|last1=Glancey|first1=Paul|last2=Leadbetter|first2=Richard|url=https://archive.org/stream/computer-video-games-magazine-112/CVG112_Mar_1991#page/n33/mode/2up|title=CVG Review - Bomber Man (PC Engine By Hudson Soft)|magazine=[[Computer and Video Games]]|issue=112|publisher=[[EMAP]]|date=March 1991|pages=34–35}}</ref> |
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|Fam = 29/40<ref name="WFTPCEb">{{cite web|url=https://archive.org/details/bi-weekly-famitsu-no.-117-december-21st-1990/Bi-Weekly%20Famitsu%20-%20No.%20117%20December%2021st%2C%201990/page/n31/mode/1up|title=NEW GAMES CROSS REVIEW: ボンバーマン (PCエンジン)|magazine=[[Famitsu]]|issue=117|publisher=[[ASCII Corporation]]|date=21 December 1990|page=32|language=ja}}</ref> |
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|rev1 = ''[[Aktueller Software Markt|ASM]]'' |
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|rev1Score = 10/12<ref name="ASMPCEb">{{cite magazine|last=Amann|first=Hans-Joachim|url=https://archive.org/stream/Aktueller_Software_Markt_-_Ausgabe_1990.12#page/n101/mode/1up|title=Konsolen: Bombastisch! - Bomberman (PC-Engine)|magazine=[[Aktueller Software Markt]]|issue=47|publisher=Tronic Verlag|date=December 1990|page=100|lang=de}}</ref> |
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|rev2 = {{ill|Gen4|lt=''Génération 4''|fr|Génération 4}} |
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|rev2Score = 85%<ref name="G4CGb">{{cite magazine|url=http://download.abandonware.org/magazines/Generation%204/generation4_numero030/generation%204%20-%20N030%20-%20fevrier%201991%20-%20page078%20et%20page079.jpg|title=Tests CoregrafX - Bomber Man|magazine={{ill|Gen4|lt=Génération 4|fr|Génération 4}}|issue=30|publisher=Computec Media France|date=February 1991|page=79|lang=fr|access-date=2020-09-16|archive-date=2020-09-16|archive-url=https://web.archive.org/web/20200916214336/http://download.abandonware.org/magazines/Generation%204/generation4_numero030/generation%204%20-%20N030%20-%20fevrier%201991%20-%20page078%20et%20page079.jpg|url-status=live}}</ref> |
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|rev3 = ''[[Hobby Consolas]]'' |
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|rev3Score = 93/100<ref name="HCTGb">{{cite magazine|last=García|first=Marcos|url=https://archive.org/stream/HobbyConsolas014#page/n97/mode/2up|title=Lo Más Nuevo - TurbografX: Bomber Man - ¡Bomba Va!|magazine=[[Hobby Consolas]]|issue=14|publisher=Hobby Press|date=November 1992|pages=98–99|lang=es}}</ref> |
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|rev4 = ''[[Joystick (magazine)|Joystick]]'' |
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|rev4Score = 80%<ref name="JStickPCEb">{{cite magazine|last=Demoly|first=Jean-Marc|url=http://download.abandonware.org/magazines/Joystick/joystick_numero013/page%20094.jpg|title=Console News - PC Engine: Bomberman|magazine=[[Joystick (magazine)|Joystick]]|issue=13|publisher=[[Anuman Interactive]]|date=February 1991|page=94|lang=fr|access-date=2020-09-16|archive-date=2020-09-16|archive-url=https://web.archive.org/web/20200916214339/http://download.abandonware.org/magazines/Joystick/joystick_numero013/page%20094.jpg|url-status=live}}</ref> |
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|rev5 = {{ill|Mega Fun|lt=''Mega Fun''|de|Mega Fun}} |
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|rev5Score = 78%<ref name="MFPCEb">{{cite magazine|last1=Weidner|first1=Martin|last2=Hellert|first2=Stefan|url=https://retrocdn.net/index.php?title=File%3AMegaFun_DE_1994-10.pdf&page=7|title=Special: Bomberman - Bomberman (PC-Engine / Dezember '90)|magazine={{ill|Mega Fun|lt=Mega Fun|de|Mega Fun}}|issue=25|publisher=[[Computec]]|date=October 1994|page=7|lang=de|access-date=2020-09-16|archive-date=2020-09-16|archive-url=https://web.archive.org/web/20200916214346/https://retrocdn.net/index.php?title=File%3AMegaFun_DE_1994-10.pdf&page=7|url-status=live}}</ref> |
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|rev6 = {{ill|Play Time|lt=''Play Time''|de|Play Time}} |
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|rev6Score = 87%<ref name="PTPCEb">{{cite magazine|last=Kneffel|first=Dieter|url=https://retrocdn.net/index.php?title=File%3APlayTime_DE_1991-12.pdf&page=107|title=Konsolenspiele: Bomberman (PC-Engine)|magazine={{ill|Play Time|lt=Play Time|de|Play Time}}|issue=7|publisher=[[Computec]]|date=December 1991|page=91|lang=de|access-date=2020-09-16|archive-date=2020-09-16|archive-url=https://web.archive.org/web/20200916214347/https://retrocdn.net/index.php?title=File%3APlayTime_DE_1991-12.pdf&page=107|url-status=live}}</ref> |
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|rev7 = {{ill|Player One (magazine)|lt=''Player One''|fr|Player One}} |
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|rev7Score = 89%<ref name="POPCEb">{{cite magazine|last=Scamps|first=Olivier|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=32&num=860&album=oui|title=Tests De Jeux - NEC: Bomber Man|magazine={{ill|Player One (magazine)|lt=Player One|fr|Player One}}|issue=5|publisher={{ill|Média Système Édition|lt=Média Système Édition|fr|Média Système Édition}}|date=January 1991|pages=36–37|lang=fr|access-date=2020-09-16|archive-date=2017-10-19|archive-url=https://web.archive.org/web/20171019002834/http://abandonware-magazines.org/affiche_mag.php?mag=32&num=860&album=oui|url-status=live}}</ref> |
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|rev8 = {{ill|Power Play (Zeitschrift)|lt=''Power Play''|de|Power Play}} |
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|rev8Score = 81%<ref name="PPPCEb">{{cite magazine|last=Lenhardt|first=Heinrich|url=https://archive.org/stream/Power.Play.N32.1990.11-kultpower#page/n136/mode/1up|title=Power Tests / Videospiele: Bombenstimmung - Bomberman (PC-Engine)|magazine={{ill|Power Play (Zeitschrift)|lt=Power Play|de|Power Play}}|issue=32|publisher=Future Verlag|date=November 1990|page=137|lang=de}}</ref> |
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|rev9 = ''[[Raze (magazine)|Raze]]'' |
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|rev9Score = 89%<ref name="RPCEb">{{cite magazine|url=https://archive.org/stream/RAZE_Issue_05_1991-03_Newsfield_Publishing_GB#page/n79/mode/1up|title=Reviews - Bomber Man (PC Engine)|magazine=[[Raze (magazine)|Raze]]|issue=5|publisher=[[Newsfield]]|date=March 1991|page=80}}</ref> |
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|rev10 = ''[[Tilt (French magazine)|Tilt]]'' |
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|rev10Score = 12/20<ref name="TiltPCEb">{{cite magazine|last=Huyghues-Lacour|first=Alain|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=28&num=301&album=oui|title=Rolling Softs: Exhaustilt!|magazine=[[Tilt (French magazine)|Tilt]]|issue=88|publisher={{ill|Mondadori France|lt=Editions Mondiales S.A.|fr|Mondadori France}}|date=March 1991|pages=80–81|lang=fr|access-date=2020-09-16|archive-date=2017-11-11|archive-url=https://web.archive.org/web/20171111140133/http://www.abandonware-magazines.org/affiche_mag.php?mag=28&num=301&album=oui|url-status=live}}</ref> |
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|rev11 = {{ill|Video Games (magazine)|lt=''Video Games''|de|Video Games}} |
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|rev11Score = 84%<ref name="VGPCEb">{{cite magazine|last=Hengst|first=Michael|url=https://www.kultboy.com/index.php?site=t&id=5267|title=Test: Explosiv! - Bomber Man (PC-Engine)|magazine={{ill|Video Games (magazine)|lt=Video Games|de|Video Games}}|issue=1|publisher=Future-Verlag|date=July 1991|page=93|lang=de|access-date=2020-09-16|archive-date=2020-09-16|archive-url=https://web.archive.org/web/20200916214409/https://www.kultboy.com/index.php?site=t&id=5267|url-status=live}}</ref> |
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|rev12 = ''[[VideoGames & Computer Entertainment|VG&CE]]'' |
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|rev12Score = 7/10<ref name="VG&CETG-16b">{{cite magazine|last=Mandel|first=Joshua|url=https://retrocdn.net/index.php?title=File%3AVG%26CE_US_26.pdf&page=36|title=Video-Game Reviews - Bomberman (NEC) For the TurboGrafx-16|magazine=[[VideoGames & Computer Entertainment]]|issue=26|publisher=[[Larry Flynt Publications]]|date=March 1991|pages=36–38|access-date=2020-09-16|archive-date=2020-09-16|archive-url=https://web.archive.org/web/20200916214419/https://retrocdn.net/index.php?title=File%3AVG%26CE_US_26.pdf&page=36|url-status=live}}</ref> |
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}} |
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''Bomberman'' on the PC Engine/TurboGrafx-16 garnered positive reception from critics since its release.<ref name="GPCEb">{{cite magazine|title=New Game Special Part 1 - ボンバーマン|magazine={{ill|月刊PCエンジン|lt=Gekkan PC Engine|ja|Gekkan PC Engine}}|issue=24|publisher=[[Shogakukan]]|date=December 1990|pages=18–19|lang=ja}}</ref><ref name="MPCEb">{{cite magazine|title=ボンバーマン|magazine={{ill|マル勝PCエンジン|lt=Marukatsu PC Engine|ja|Marukatsu PC Engine}}|publisher=[[Kadokawa Shoten]]|date=1990|lang=ja}}</ref> ''[[Aktueller Software Markt]]''{{'}}s Hans-Joachim Amann criticized the visuals but commended the sound and gameplay.<ref name="ASMPCEb"/> ''[[Computer and Video Games]]''{{'}}s Paul Glancey and Richard Leadbetter praised the visuals, music, gameplay and multiplayer.<ref name="CVGPCEb"/> French magazine ''Génération 4'' praised the animations and playability but criticized the visuals and sound.<ref name="G4CGb"/> ''[[Hobby Consolas]]''{{'}} Marcos García commended the simple graphics, sound, gameplay and multiplayer aspect.<ref name="HCTGb"/> Likewise, Jean-Marc Demoly of French publication ''Joystick'' praised the gameplay and multiplayer component.<ref name="JStickPCEb"/> Both Martin Weidner and Stefan Hellert of German magazine ''Mega Fun'' gave the PC Engine original a positive outlook.<ref name="MFPCEb"/> Japanese readers of the magazine ''[[PC Engine Fan]]'' voted to give the game a 23.78 out of 10 score, ranking at the number 51 spot, indicating a large popular following.<ref name="PCEFb">{{cite magazine|title=PC Engine All Catalog '93 10月号特別付録 - ボンバーマン|magazine=[[PC Engine Fan]]|volume=6|issue=10|publisher=[[Tokuma Shoten]]|date=1 October 1993|page=29|lang=ja}}</ref> ''Bomberman'' on the TurboGrafx-16 was included in the 2010 book ''[[1001 Video Games You Must Play Before You Die]]''.<ref name="1001vgympbyd">{{cite book|last=Mott|first=Tony|title=[[1001 Video Games You Must Play Before You Die]]|publisher=[[Universe Publishing]]|date=2010|isbn=978-0-7893-2090-2}}</ref> |
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Dieter Kneffel of German magazine ''Play Time'' felt mixed in regards to the visuals and sound but praised the gameplay.<ref name="PTPCEb"/> Likewise, Olivier Scamps of French magazine ''Player One'' felt mixed about the graphics and sound but commended the gameplay and the ability to play against other players simultaneously.<ref name="POPCEb"/> Heinrich Lenhardt of German publication ''Power Play'' was more critical of the visuals and sound, however he commended both gameplay and multiplayer positively.<ref name="PPPCEb"/> ''[[Raze (magazine)|Raze]]'' noted that "''Bomber Man'' is good in one player mode, but really come into its own with two or more players", stating that the magazine's staff played the multiplayer mode daily.<ref name="RPCEb"/> ''[[Tilt (French magazine)|Tilt]]''{{'}}s Alain Huyghues-Lacour, however, gave the PC Engine original a mixed overall outlook.<ref name="TiltPCEb"/> Michael Hengst of German outlet ''Video Games'' was more critical to the game in regards to several aspects but gave it a positive outlook regardless.<ref name="VGPCEb"/> ''[[VideoGames & Computer Entertainment]]''{{'}}s Joshua Mandel commended the cartoony graphics and sound effects but criticized the single-player's short length.<ref name="VG&CETG-16b"/> |
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=== Amiga === |
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The Amiga conversion of ''Bomberman'' received critical acclaim from reviewers.<ref name="ASMAGAdb">{{cite magazine|author=Lar|url=https://retrocdn.net/index.php?title=File:ASM_DE_1992-04.pdf&page=36|title=Action - Dynablaster (Amiga)|magazine=[[Aktueller Software Markt]]|issue=62|publisher=Tronic Verlag|date=April 1992|page=34|access-date=2020-09-16|archive-date=2020-09-16|archive-url=https://web.archive.org/web/20200916214336/https://retrocdn.net/index.php?title=File%3AASM_DE_1992-04.pdf&page=36|url-status=live}}</ref><ref name="AJAGAdb">{{cite magazine|last=Braun|first=Peter|url=https://www.kultboy.com/index.php?site=t&id=4239|title=Dynablasters|magazine={{ill|Amiga Joker|lt=Amiga Joker|de|Amiga Joker}}|issue=24|publisher=Joker-Verlag|date=February 1992|page=28|lang=de|access-date=2020-09-16|archive-date=2020-09-16|archive-url=https://web.archive.org/web/20200916214342/https://www.kultboy.com/index.php?site=t&id=4239|url-status=live}}</ref><ref name="JStickAGAdb">{{cite magazine|last=Hamon|first=Sébastien|url=http://download.abandonware.org/magazines/Joystick/joystick_numero023/Joystick%20023%20-%20Janvier%201992%20-%20Page%20182.jpg|title=Tests: Bomberman (Amiga) - Que les anarchistes et autres poseurs de bombes hurlent de joie, Hudson Soft travaille pour eux|magazine=[[Joystick (magazine)|Joystick]]|issue=23|publisher=[[Anuman Interactive]]|date=January 1992|page=182|lang=fr|access-date=2020-09-16|archive-date=2020-09-16|archive-url=https://web.archive.org/web/20200916214342/http://download.abandonware.org/magazines/Joystick/joystick_numero023/Joystick%20023%20-%20Janvier%201992%20-%20Page%20182.jpg|url-status=live}}</ref><ref name="TOfAGAGAdb">{{cite magazine|last=Hibbert|first=Sarah|url=https://archive.org/stream/theone-magazine-42#page/n59/mode/2up|title=The One Review: Bombs Away! One of the hottest PC Engine Games makes its Amiga debut. Sarah Hibbert has a blast with Ubisoft's latest offering - Dynablaster|magazine=[[The One (magazine)#History|The One for Amiga Games]]|issue=42|publisher=[[EMAP]]|date=March 1992|pages=60–61}}</ref><ref name="PTAGAdb">{{cite magazine|last=M.|first=O.|url=https://retrocdn.net/index.php?title=File%3APlayTime_DE_1992-04.pdf&page=46|title=Amiga Review - Dynablaster|magazine={{ill|Play Time|lt=Play Time|de|Play Time}}|issue=11|publisher=[[Computec]]|date=April 1992|pages=46–47|lang=de|access-date=2020-09-16|archive-date=2020-09-16|archive-url=https://web.archive.org/web/20200916214352/https://retrocdn.net/index.php?title=File%3APlayTime_DE_1992-04.pdf&page=46|url-status=live}}</ref> ''[[Amiga Action]]''{{'}}s Jason Simmons praised the graphics, sound and combination of puzzle and arcade elements, stating that "the simplest games are often the best and this is definitively the case with ''Dyna Blaster''."<ref name="AAAGAdb">{{cite magazine|last=Simmons|first=Jason|url=http://amr.abime.net/review_49428|title=Action Reviews: Dyna Blaster - Bomber Man|magazine=[[Amiga Action]]|issue=32|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=May 1992|pages=62–63|access-date=2020-09-16|archive-date=2020-06-11|archive-url=https://web.archive.org/web/20200611091203/http://amr.abime.net/review_49428|url-status=live}}</ref> ''[[Amiga Computing]]''{{'}}s Daniel Whitehead praised the colorful graphics, sound design, gameplay and multiplayer, though Whitehead noted that "single players may feel a bit neglected, though."<ref name="ACAGAdb">{{cite magazine|last=Whitehead|first=Daniel|url=https://archive.org/stream/amiga-computing-magazine-048/AmigaComputing_048_May_1992#page/n73/mode/1up|title=Gamer: For all you closet terrorists out there... - Dyna Blaster|magazine=[[Amiga Computing]]|issue=48|publisher=[[Europress]], [[International Data Group|IDG Media]]|date=May 1992|page=68}}</ref> ''[[Amiga Format]]''{{'}}s Linda Barker commended the simple but colorful graphics, addictive gameplay and multiplayer, however Barker criticized the sound design.<ref name="AFAGAdb">{{cite magazine|last=Barker|first=Linda|url=https://archive.org/stream/Amiga_Format_Issue_034_1992-05_Future_Publishing_GB#page/n60/mode/1up|title=Game Review - Dyna Blaster/Bomberman|magazine=[[Amiga Format]]|issue=34|publisher=[[Future Publishing]]|date=May 1992|page=71}}</ref> ''Amiga Mania''{{'}}s Ashley Cotter-Cairns praised the fast gameplay, sound and graphics but criticized the longevity of the game, stating that "''Dynablaster'' won't hold your attention for very long. But get some friends and a few four packs in and you're guaranteed a great evening's bombing."<ref name="AMAGAdb">{{cite magazine|last=Cotter-Cairns|first=Ashley|url=http://amr.abime.net/review_3586|title=Review - Dynablaster|magazine=Amiga Mania|issue=3|publisher=Mirage|date=June 1992|pages=42–43|access-date=2020-09-16|archive-date=2018-09-22|archive-url=https://web.archive.org/web/20180922202608/http://amr.abime.net/review_3586|url-status=live}}</ref> ''[[Amiga Power]]''{{'}}s Matt Bielby highly praised the multiplayer aspect, regarding it as a "PC Engine perfect conversion" but noted the title's high retail price due to the included multitap adapter.<ref name="APAGAdb">{{cite magazine|last=Bielby|first=Matt|url=https://archive.org/stream/Amiga_Power_Issue_12_1992-04_Future_Publishing_GB#page/n75/mode/2up|title=Game Reviews: Dyna Blaster/Bomberman - The most fun people can have with a computer. (Or something...)|magazine=[[Amiga Power]]|issue=12|publisher=[[Future Publishing]]|date=May 1992|pages=76–77}}</ref> |
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''[[CU Amiga]]''{{'}}s Dan Slingsby praised the graphics, sound, longevity, playability and frantic multiplayer but admitted that the stages in single player mode eventually become boring.<ref name="CUAmigaAGAdb">{{cite magazine|last=Slingsby|first=Dan|url=https://archive.org/stream/cuamiga-magazine-025#page/n61/mode/1up|title=Screen Scene - Dyna-Blaster|magazine=[[CU Amiga]]|issue=25|publisher=[[EMAP]]|date=March 1992|page=62}}</ref> Likewise, ''[[Computer and Video Games]]''{{'}}s Frank O'Connor commended the visuals, sound, playability and longevity as well as the multiplayer.<ref name="CVGAGAdb">{{cite magazine|last=O'Connor|first=Frank|url=https://archive.org/stream/computer-video-games-magazine-124/CVG124_Mar_1992#page/n24/mode/1up|title=CVG Review - Dynablaster (Amiga By Ubi Soft)|magazine=[[Computer and Video Games]]|issue=124|publisher=[[EMAP]]|date=March 1992|page=25}}</ref> Winfried Forster of German magazine ''Power Play'' was conflicted in regards to both graphics and sound but commended the gameplay and multiplayer component.<ref name="PPAGAdb">{{cite magazine|last=Forster|first=Winfried|url=https://archive.org/stream/powerplaymagazine-1992-01#page/70/mode/1up|title=Computerspiele / Tests: Fünf kleine Bomber - Dynablasters (Amiga)|magazine={{ill|Power Play (Zeitschrift)|lt=Power Play|de|Power Play}}|issue=46|publisher=Future Verlag|date=January 1992|page=70|lang=de}}</ref> ''[[Tilt (French magazine)|Tilt]]''{{'}}s Jacques Harbonn praised the visuals, animation, music, playability, longevity and multiplayer.<ref name="TiltAGAdb">{{cite magazine|last=Harbonn|first=Jacques|url=http://download.abandonware.org/magazines/Tilt/tilt_numero101/tilt%20-%20n%C2%B0101%20-%20avril%201992%20-%20page076%20et%20077.jpg|title=Hits - Dyna Blaster (Amiga)|magazine=[[Tilt (French magazine)|Tilt]]|issue=101|publisher={{ill|Mondadori France|lt=Editions Mondiales S.A.|fr|Mondadori France}}|date=April 1992|pages=76–77|lang=fr|access-date=2020-09-16|archive-date=2020-09-16|archive-url=https://web.archive.org/web/20200916214352/http://download.abandonware.org/magazines/Tilt/tilt_numero101/tilt%20-%20n%C2%B0101%20-%20avril%201992%20-%20page076%20et%20077.jpg|url-status=live}}</ref> ''[[Top Secret (magazine)|Top Secret]]''{{'}}s Emilus gave the Amiga conversion a perfect score.<ref name="TSAGAdb">{{cite magazine|author=Emilus|url=https://archive.org/stream/TopSecret17#page/n14/mode/1up|title=Dyna Blaster - Ubi Soft '92|magazine=[[Top Secret (magazine)|Top Secret]]|issue=17|publisher=Bajtek Publishing House|date=July 1993|page=15|lang=pl}}</ref> ''[[Zero (video game magazine)|Zero]]''{{'}}s Martin Pond commented positively about the visuals, sound, addictive gameplay and overall execution.<ref name="ZAGAdb">{{cite magazine|last=Pond|first=Martin|url=https://archive.org/stream/zero-magazine-31#page/n48/mode/1up|title=Review - Dyna Blaster (Amiga)|magazine=[[Zero (video game magazine)|Zero]]|issue=31|publisher=[[Dennis Publishing]]|date=May 1992|page=47}}</ref> |
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=== Other versions === |
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The X68000 version of ''Bomberman'' obtained critical acclaim from critics. Yoshida Kenji of Japanese magazine ''Oh!X'' praised the presentation and gameplay.<ref name="Oh!XX68Kb">{{cite magazine|last=Kenji|first=Yoshida|url=https://archive.org/stream/OhX1990-1995/Oh%21X_1991-04#page/n82/mode/1up|title=The Softouch: ボンバーマン|magazine={{ill|Oh!X|lt=Oh!X|ja|Oh!X}}|issue=108|publisher=[[SB Creative|SoftBank Creative]]|date=April 1991|page=81|lang=ja}}</ref> Japanese publication ''Technopolis'' also praised the X68000 version highly.<ref name="TechX68Kb">{{cite magazine|url=https://archive.org/stream/technopolis-1991-04#page/19/mode/1up|title=Gaming World - ボンバーマン|magazine={{ill|テクノポリス (雑誌)|lt=Technopolis|ja|Technopolis}}|volume=10|issue=104|publisher=[[Tokuma Shoten]]|date=April 1991|page=19|lang=ja}}</ref> |
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The Atari ST port of ''Bomberman'' was also met with critical acclaim from reviewers.<ref name="G4AGASTdb" /> ''[[ST Action]]''{{'}}s Jason Dutton praised the visuals, sound, gameplay and multiplayer.<ref name="STASTdb">{{cite magazine|last=Dutton|first=Jason|url=http://www.atarimania.com/atari-magazine-issue-st-action-issue-59_1386.html|title=Dynablaster - Bombs, bombs, bombs! Where does he get those beautiful bombs? Is Dynablaster the most addictive thing since Rainbow Islands?|magazine=[[ST Action]]|issue=59|publisher=Gollner Publishing|date=March 1993|pages=34–35|access-date=2020-09-16|archive-date=2018-09-26|archive-url=https://web.archive.org/web/20180926123425/http://www.atarimania.com/atari-magazine-issue-st-action-issue-59_1386.html|url-status=live}}</ref> Likewise, ''[[ST Format]]''{{'}}s Rob Mead commended the presentation, pacing, gameplay and multiplayer but criticized the controls for being unresponsive.<ref name="STFSTdb">{{cite magazine|last=Mead|first=Rob|url=http://www.atarimania.com/atari-magazine-issue-st-format-issue-43_1206.html|title=Screenplay - Game Reviews - Dyna Blaster|magazine=[[ST Format]]|issue=43|publisher=[[Future plc]]|date=February 1993|pages=86–87|access-date=2020-09-16|archive-date=2018-09-26|archive-url=https://web.archive.org/web/20180926103814/http://www.atarimania.com/atari-magazine-issue-st-format-issue-43_1206.html|url-status=live}}</ref> ''[[ST Review]]''{{'}}s Wayne Legg gave high remarks to the graphics, sound and playability, though he criticized the initial simplicity but regarded it as "one of the best games on the ST".<ref name="STRSTdb">{{cite magazine|last=Legg|first=Wayne|url=http://www.atarimania.com/reviews/hi_res/dynablaster_rev_str_11.jpg|title=Screen Scene: Dyna Blaster - Now the ST has its answer to Mario and Sonic — the Dyna Blasters! Wayne 'Danger UXB' Legg investigates...|magazine=[[ST Review]]|issue=11|publisher=[[EMAP]]|date=March 1993|page=67|access-date=2020-09-16|archive-date=2018-09-26|archive-url=https://web.archive.org/web/20180926191040/http://www.atarimania.com/reviews/hi_res/dynablaster_rev_str_11.jpg|url-status=live}}</ref> |
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The MS-DOS release of ''Bomberman'' saw a mixed but positive reception from critics.<ref name="G4DOSdb">{{cite magazine|last=Roux|first=Christian|url=http://download.abandonware.org/magazines/Generation%204/generation4_numero048/generation4%20-%20N%C2%B048%20-%20octobre%201992%20-%20page084%20et%20page085.jpg|title=Nouvelle Versions: Dynablaster — Hudson / Ubi Soft - Jeu d'arcade - Testé sur PC — Disponible sur Amiga, PC et ST|magazine={{ill|Gen4|lt=Génération 4|fr|Génération 4}}|issue=48|publisher=Computec Media France|date=October 1992|page=84|lang=fr|access-date=2020-09-16|archive-date=2020-09-16|archive-url=https://web.archive.org/web/20200916214339/http://download.abandonware.org/magazines/Generation%204/generation4_numero048/generation4%20-%20N%C2%B048%20-%20octobre%201992%20-%20page084%20et%20page085.jpg|url-status=live}}</ref> Sébastien Hamon of French publication ''Joystick'' praised the ability to play against four players simultaneously, controls, visuals and sound.<ref name="JStickDOSdb">{{cite magazine|last=Hamon|first=Sébastien|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=30&num=581&album=oui|title=Test PC: Dyna Blaster|magazine=[[Joystick (magazine)|Joystick]]|issue=31|publisher=[[Anuman Interactive]]|date=October 1992|pages=204–205|lang=fr|access-date=2020-09-16|archive-date=2017-09-16|archive-url=https://web.archive.org/web/20170916151914/http://abandonware-magazines.org/affiche_mag.php?mag=30&num=581&album=oui|url-status=live}}</ref> ''[[PC Games]]''{{'}}s Oliver Menne criticized the sound and felt mixed in regards to the graphics but praised the gameplay and originality highly.<ref name="PCGamesDOSdb">{{cite magazine|last=Menne|first=Oliver|url=https://archive.org/stream/pcgamesmagazine-1992-11#page/n39/mode/1up|title=Review: Geniale Multiplayer-Fehde - Dynablaster|magazine=[[PC Games]]|issue=2|publisher=[[Computec]]|date=November 1992|page=40|lang=de}}</ref> Richard Löwenstein of German magazine ''PC Joker'' felt mixed about the port but rated it slightly higher than [[Kingsoft GmbH|Kingsoft]]'s ''Bug Bomber''.<ref name="PCJokerDOSdb">{{cite magazine|last=Löwenstein|first=Richard|url=https://archive.org/stream/pcjokernovember1992images#page/n43/mode/1up|title=Action Section — Games Für Flinhe Finger - Dynablaster vs. Bug Bomber|magazine=[[PC Joker]]|issue=7|publisher=Joker-Verlag|date=November 1992|page=44|lang=de}}</ref> German publication ''Play Time'' gave positive remarks to the sound, graphics and gameplay.<ref name="PTDOSdb">{{cite magazine|last=L.|first=D.|url=https://retrocdn.net/index.php?title=File%3APlayTime_DE_1993-02.pdf&page=31|title=PC Review - Dynablaster|magazine={{ill|Play Time|lt=Play Time|de|Play Time}}|issue=20|publisher=[[Computec]]|date=February 1993|page=31|lang=de|access-date=2020-09-16|archive-date=2020-09-16|archive-url=https://web.archive.org/web/20200916214353/https://retrocdn.net/index.php?title=File%3APlayTime_DE_1993-02.pdf&page=31|url-status=live}}</ref> Richard Eisenmenger of ''Power Play'' felt mixed about the visuals and sound but commended the multiplayer aspect.<ref name="PPDOSdb">{{cite magazine|last=Eisenmenger|first=Richard|url=https://archive.org/stream/powerplaymagazine-1992-12#page/135/mode/1up|title=Computerspiele / Tests: Dynablasters (MS-DOS)|magazine={{ill|Power Play (Zeitschrift)|lt=Power Play|de|Power Play}}|issue=57|publisher=Future Verlag|date=December 1992|page=135|lang=de}}</ref> |
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== Notes == |
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{{notelist}} |
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== References == |
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{{reflist}} |
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== External links == |
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* [https://gamefaqs.gamespot.com/tg16/588906-bomberman ''Bomberman''] at [[GameFAQs]] |
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* [https://www.giantbomb.com/bomberman/3030-20589/ ''Bomberman''] at [[Giant Bomb]] |
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* [https://www.mobygames.com/game/bomberman ''Bomberman''] at [[MobyGames]] |
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{{Bomberman series|state=expanded}} |
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{{Portal bar|1990s|Japan|Video games}} |
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{{DEFAULTSORT:Bomberman (1990 video game)}} |
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[[Category:1990 video games]] |
[[Category:1990 video games]] |
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[[Category:Amiga games]] |
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[[Category:Atari ST games]] |
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[[Category:Bomberman]] |
[[Category:Bomberman]] |
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[[Category:Cancelled Atari Lynx games]] |
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[[Category:Cancelled Commodore 64 games]] |
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[[Category:DOS games]] |
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[[Category:Maze games]] |
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[[Category:Multiplayer and single-player video games]] |
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[[Category:X68000 games]] |
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[[Category:SystemSoft Alpha games]] |
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[[Category:TurboGrafx-16 games]] |
[[Category:TurboGrafx-16 games]] |
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[[Category:Ubisoft games]] |
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[[Category:Video games developed in Japan]] |
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[[ja:ボンバーマン (PCエンジン)]] |
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[[Category:Video games scored by Jun Chikuma]] |
Latest revision as of 17:18, 29 October 2024
Bomberman | |
---|---|
Developer(s) |
|
Publisher(s) | |
Director(s) | Shigeki Fujiwara (Uncredited) |
Designer(s) | Tsukasa Kuwahara |
Programmer(s) | Atsuo Nagata Yūji Muroya |
Artist(s) | Hideyuki Ogura Mika Sasaki |
Composer(s) | Jun Chikuma |
Series | Bomberman |
Platform(s) | PC Engine/TurboGrafx-16, Super CD-ROM², X68000, Amiga, Atari ST, MS-DOS, Windows |
Release | |
Genre(s) | Action, maze, party |
Mode(s) | Single-player, multiplayer (up to five players via TurboTap) |
Bomberman[a], also known as Dyna Blaster in Europe, is an action-maze video game originally developed and published by Hudson Soft for the PC Engine in Japan on 7 December 1990 and later in North America for the TurboGrafx-16 by NEC in 1991. Belonging to the Bomberman franchise, it is a re-imagining of the first game in the series starring White Bomberman on a quest to rescue Lisa, the kidnapped daughter of his inventor Dr. Mitsumori, from the castle of Black Bomberman while defeating evil monsters and villains that work for him. The game was later ported to home computers, each one featuring changes compared to the original version. Conversions for other platforms were in development but never released. The title garnered positive reception from critics since its initial release on the PC Engine/TurboGrafx-16 and later on home computers.
Gameplay
[edit]Single-player
[edit]The single player game is divided into eight worlds, each one divided into eight stages.[1][2] Each stage is presented as a maze of blocks filled with enemies. By using bombs, the player must destroy the blocks blocking their path and defeat all of the enemies. Once all of the enemies are defeated and the hidden exit is uncovered, the player can proceed to the next stage. Each stage also includes one power-up hidden under one of the blocks, which can increase the number of bomb drops, increase the range of the bombs' explosions, and other useful powers. The eighth stage in each world is a boss battle.
Multiplayer
[edit]The game also includes a multi-player mode which allows up to five players to compete against one another (requires the use of a TurboGrafx-16 Multitap). This mode plays identically to the single-player mode, with the exception of power-ups being limited to only Bombs and Fire. There is also an alternate multi-player mode, Skull Mode, in which skulls sometimes appear hidden beneath blocks, which are detrimental if picked up.
Development and release
[edit]Bomberman on the PC Engine/TurboGrafx-16 was created by most of the same team that would work on several projects such as later entries in the Bomberman series at Hudson Soft, with Tsukasa Kuwahara acting as sole designer.[3] Atsuo Nagata and Yūji Muroya served as co-programmers, while Hideyuki Ogura and Mika Sasaki created the pixel art.[3] The soundtrack was composed by Jun Chikuma, with Keita Hoshi also collaborating in its development at sound programmer.[3] The game was first published in Japan by Hudson Soft on 7 December 1990 and later in North America by NEC in 1991.[4][citation needed] In Europe, the title was released for the Amiga, Atari ST and MS-DOS by Ubi Soft as Dyna Blaster due to the European mainstream media associating the original name with terrorist bombings.[5][6][7] Versions for Atari Lynx and Commodore 64 version were in development but never released.[8][9][10]
Reception
[edit]PC Engine/TurboGrafx-16
[edit]Publication | Score |
---|---|
Computer and Video Games | 93%[11] |
Famitsu | 29/40[4] |
ASM | 10/12[12] |
Génération 4 | 85%[13] |
Hobby Consolas | 93/100[14] |
Joystick | 80%[15] |
Mega Fun | 78%[16] |
Play Time | 87%[17] |
Player One | 89%[18] |
Power Play | 81%[19] |
Raze | 89%[20] |
Tilt | 12/20[21] |
Video Games | 84%[22] |
VG&CE | 7/10[23] |
Bomberman on the PC Engine/TurboGrafx-16 garnered positive reception from critics since its release.[24][25] Aktueller Software Markt's Hans-Joachim Amann criticized the visuals but commended the sound and gameplay.[12] Computer and Video Games's Paul Glancey and Richard Leadbetter praised the visuals, music, gameplay and multiplayer.[11] French magazine Génération 4 praised the animations and playability but criticized the visuals and sound.[13] Hobby Consolas' Marcos García commended the simple graphics, sound, gameplay and multiplayer aspect.[14] Likewise, Jean-Marc Demoly of French publication Joystick praised the gameplay and multiplayer component.[15] Both Martin Weidner and Stefan Hellert of German magazine Mega Fun gave the PC Engine original a positive outlook.[16] Japanese readers of the magazine PC Engine Fan voted to give the game a 23.78 out of 10 score, ranking at the number 51 spot, indicating a large popular following.[26] Bomberman on the TurboGrafx-16 was included in the 2010 book 1001 Video Games You Must Play Before You Die.[27]
Dieter Kneffel of German magazine Play Time felt mixed in regards to the visuals and sound but praised the gameplay.[17] Likewise, Olivier Scamps of French magazine Player One felt mixed about the graphics and sound but commended the gameplay and the ability to play against other players simultaneously.[18] Heinrich Lenhardt of German publication Power Play was more critical of the visuals and sound, however he commended both gameplay and multiplayer positively.[19] Raze noted that "Bomber Man is good in one player mode, but really come into its own with two or more players", stating that the magazine's staff played the multiplayer mode daily.[20] Tilt's Alain Huyghues-Lacour, however, gave the PC Engine original a mixed overall outlook.[21] Michael Hengst of German outlet Video Games was more critical to the game in regards to several aspects but gave it a positive outlook regardless.[22] VideoGames & Computer Entertainment's Joshua Mandel commended the cartoony graphics and sound effects but criticized the single-player's short length.[23]
Amiga
[edit]The Amiga conversion of Bomberman received critical acclaim from reviewers.[28][29][30][31][32] Amiga Action's Jason Simmons praised the graphics, sound and combination of puzzle and arcade elements, stating that "the simplest games are often the best and this is definitively the case with Dyna Blaster."[33] Amiga Computing's Daniel Whitehead praised the colorful graphics, sound design, gameplay and multiplayer, though Whitehead noted that "single players may feel a bit neglected, though."[34] Amiga Format's Linda Barker commended the simple but colorful graphics, addictive gameplay and multiplayer, however Barker criticized the sound design.[35] Amiga Mania's Ashley Cotter-Cairns praised the fast gameplay, sound and graphics but criticized the longevity of the game, stating that "Dynablaster won't hold your attention for very long. But get some friends and a few four packs in and you're guaranteed a great evening's bombing."[36] Amiga Power's Matt Bielby highly praised the multiplayer aspect, regarding it as a "PC Engine perfect conversion" but noted the title's high retail price due to the included multitap adapter.[37]
CU Amiga's Dan Slingsby praised the graphics, sound, longevity, playability and frantic multiplayer but admitted that the stages in single player mode eventually become boring.[38] Likewise, Computer and Video Games's Frank O'Connor commended the visuals, sound, playability and longevity as well as the multiplayer.[39] Winfried Forster of German magazine Power Play was conflicted in regards to both graphics and sound but commended the gameplay and multiplayer component.[40] Tilt's Jacques Harbonn praised the visuals, animation, music, playability, longevity and multiplayer.[41] Top Secret's Emilus gave the Amiga conversion a perfect score.[42] Zero's Martin Pond commented positively about the visuals, sound, addictive gameplay and overall execution.[43]
Other versions
[edit]The X68000 version of Bomberman obtained critical acclaim from critics. Yoshida Kenji of Japanese magazine Oh!X praised the presentation and gameplay.[44] Japanese publication Technopolis also praised the X68000 version highly.[45]
The Atari ST port of Bomberman was also met with critical acclaim from reviewers.[5] ST Action's Jason Dutton praised the visuals, sound, gameplay and multiplayer.[46] Likewise, ST Format's Rob Mead commended the presentation, pacing, gameplay and multiplayer but criticized the controls for being unresponsive.[47] ST Review's Wayne Legg gave high remarks to the graphics, sound and playability, though he criticized the initial simplicity but regarded it as "one of the best games on the ST".[48]
The MS-DOS release of Bomberman saw a mixed but positive reception from critics.[49] Sébastien Hamon of French publication Joystick praised the ability to play against four players simultaneously, controls, visuals and sound.[50] PC Games's Oliver Menne criticized the sound and felt mixed in regards to the graphics but praised the gameplay and originality highly.[51] Richard Löwenstein of German magazine PC Joker felt mixed about the port but rated it slightly higher than Kingsoft's Bug Bomber.[52] German publication Play Time gave positive remarks to the sound, graphics and gameplay.[53] Richard Eisenmenger of Power Play felt mixed about the visuals and sound but commended the multiplayer aspect.[54]
Notes
[edit]References
[edit]- ^ Bomberman manual (TurboGrafx-16, US)
- ^ Bomberman (PCエンジン) (in Japanese). Aspect. May 1995. pp. 114–117. ISBN 4-89366-369-0.
{{cite book}}
:|work=
ignored (help) - ^ a b c Hudson Soft (1990). Bomberman (TurboGrafx-16). NEC. Level/area: Staff roll.
- ^ a b "NEW GAMES CROSS REVIEW: ボンバーマン (PCエンジン)". Famitsu (in Japanese). ASCII Corporation. 21 December 1990. p. 32.
- ^ a b Roux, Christian (January 1992). "Micro Test - Bomberman". Génération 4 (in French). No. 40. Computec Media France. p. 94. Archived from the original on 16 September 2020. Retrieved 16 September 2020.
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