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There's a couple issues with text that would be nice to resolve:
Text should have the ability to be two-sided; it would be nice to duplicate the geometry on both sides so the text can be read regardless of its rotation (with(two_sided()) or similar).
It would be really nice to be able to center the generated mesh so that text is aligned correctly to the object that it's following. Might be nice to implement this via a helper (centered_text("Centered")) and a component with(alignment(), TextAlignment::Center).
The text was updated successfully, but these errors were encountered:
Considering that the existing text is mostly intended for use with UI; I suspect it's unlikely I'll get both of these for the time being so I'll bodge it using width() + duplicating the entity for now.
There's a couple issues with text that would be nice to resolve:
with(two_sided())
or similar).centered_text("Centered")
) and a componentwith(alignment(), TextAlignment::Center)
.The text was updated successfully, but these errors were encountered: