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Commit e462e78

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citelaoColin Robertson
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Colin Robertson
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Emphasize C++/WinRT (#1481)
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docs/cppcx/visual-c-language-reference-c-cx.md

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C++/CX is a set of extensions to the C++ language that enable the creation of Windows apps and Windows Runtime components in an idiom that is as close as possible to modern C++. Use C++/CX to write Windows apps and components in native code that easily interact with Visual C#, Visual Basic, and JavaScript, and other languages that support the Windows Runtime. In those rare cases that require direct access to the raw COM interfaces, or non-exceptional code, you can use the [Windows Runtime C++ Template Library (WRL)](../windows/windows-runtime-cpp-template-library-wrl.md).
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> [!NOTE]
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> C++/WinRT is a new, standard C++17 language projection for Windows Runtime APIs. It's available in the latest Windows 10 SDK from version 1803 onward. C++/WinRT is implemented entirely in header files, and designed to provide you with first-class access to the modern Windows API.
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> **[C++/WinRT](https://docs.microsoft.com/windows/uwp/cpp-and-winrt-apis/index) is the recommended alternative to C++/CX**. It is a new, standard C++17 language projection for Windows Runtime APIs, available in the latest Windows 10 SDK from version 1803 onward. C++/WinRT is implemented entirely in header files, and designed to provide you with first-class access to the modern Windows API.
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> With C++/WinRT, you can both consume and author Windows Runtime APIs using any standards-compliant C++17 compiler. C++/WinRT typically performs better and produces smaller binaries than any other language option for the Windows Runtime. We will continue to support C++/CX and WRL, but highly recommend that new applications use C++/WinRT. For more information, see [C++/WinRT](https://docs.microsoft.com/windows/uwp/cpp-and-winrt-apis/index).
2020

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