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Pull requests: TokisanGames/Terrain3D

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Pull requests list

Instancer storage rework enhancement New feature or request
#523 opened Oct 11, 2024 by Xtarsia Draft updated Oct 20, 2024
21 of 23 tasks
0.9
[4.3] Replace Godot deprecated functions
#499 opened Sep 25, 2024 by feiyunw Loading… updated Oct 14, 2024 1.0
Terrain Shader updates enhancement New feature or request shaders Shader development
#516 opened Oct 8, 2024 by Xtarsia Loading… updated Oct 10, 2024 1.0
Added alternate key binding setting and updated documentation enhancement New feature or request usability UI interface
#509 opened Oct 4, 2024 by jesus-g20 Loading… updated Oct 9, 2024 0.9
Replacing Shader Code for FMA shaders Shader development
#506 opened Oct 2, 2024 by Malidos Loading… updated Oct 9, 2024 0.9
base-equal-to-over-spray-condition-fix bug Something isn't working shaders Shader development
#518 opened Oct 9, 2024 by Xtarsia Loading… updated Oct 9, 2024 0.9
WIP: Make collision generation dynamic
#278 opened Dec 17, 2023 by lw64 Draft updated Oct 6, 2024 1.0
WIP: Add web workflow building Related to compiling or packaging
#512 opened Oct 5, 2024 by TokisanGames Draft updated Oct 6, 2024 1.0
[4.3] Embed XML API documentation into the engine documentation Improvements or additions to documentation enhancement New feature or request
#510 opened Oct 5, 2024 by TokisanGames Loading… updated Oct 6, 2024 1.0
Navmesh baking optimization
#451 opened Aug 11, 2024 by Dekker3D Draft updated Sep 8, 2024
WIP: Ocean System
#385 opened May 26, 2024 by anandbarai09 Draft updated Jul 6, 2024
ProTip! What’s not been updated in a month: updated:<2024-09-20.