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Issues: adriengivry/Overload

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Issues list

DLLs aren't properly copied when building the game Bug Something isn't working Critical Something that should be fixed quickly
#325 opened Nov 21, 2024 by adriengivry
Shader define/feature toggle Feature New feature to the engine Graphics Graphical feature
#323 opened Nov 21, 2024 by adriengivry
Frustum culling isn't working properly Bug Something isn't working Critical Something that should be fixed quickly Graphics Graphical feature
#322 opened Nov 21, 2024 by adriengivry
Expand inspector by default Editor Something relative with the editor Feature New feature to the engine Good First Issue An easy issue for new contributors
#321 opened Nov 21, 2024 by adriengivry
Add support for uniform arrays Feature New feature to the engine Graphics Graphical feature
#320 opened Nov 20, 2024 by adriengivry
OVLOG is slow Bug Something isn't working
#318 opened Nov 20, 2024 by Synyproxy
The longer the log, the greater the lag. Bug Something isn't working Editor Something relative with the editor Good First Issue An easy issue for new contributors
#314 opened Nov 15, 2024 by adriengivry
Asset view camera is going crazy Bug Something isn't working
#307 opened Aug 9, 2024 by adriengivry
Extract textures from fbx files Feature New feature to the engine
#303 opened Apr 24, 2024 by dosusang
ADD Skeletal animation Feature New feature to the engine
#302 opened Mar 28, 2024 by WOLFxxxxxx
Setup unit tests with GitHub workflow Feature New feature to the engine Project Configuration Anything related to setuping our projects QA Bug and feature tracking
#298 opened Dec 28, 2023 by adriengivry
Add support for USD scenes import Feature New feature to the engine Graphics Graphical feature
#297 opened Dec 18, 2023 by adriengivry
Components OnDisable and OnDestroy logic doesn't match OnAwake, OnEnable, and OnStart Bug Something isn't working Refactoring Something that needs a refactoring
#295 opened Dec 13, 2023 by adriengivry
Consider updating Overload C++ version from 17 to 20 Feature New feature to the engine Optimization Optimization related stuff
#294 opened Dec 12, 2023 by adriengivry
Investigate dropping OvUI to follow the IMGUI paradigm Documentation Improvements or additions to documentation Editor Something relative with the editor Refactoring Something that needs a refactoring
#293 opened Dec 11, 2023 by adriengivry
OvMaths::Internal::TransformNotifier shouldn't be referred to in any .h file Good First Issue An easy issue for new contributors Refactoring Something that needs a refactoring
#291 opened Dec 10, 2023 by adriengivry
Asset Browser rework Cleanup Code cleanup
#286 opened Dec 8, 2023 by adriengivry
Move editor textures from RawTextures to proper image files Cleanup Code cleanup Feature New feature to the engine QoL Quality of Life : Something that can improve users productivity
#285 opened Dec 8, 2023 by adriengivry
Remove redundant code in components by using inheritence instead of adding an abstraction layer Cleanup Code cleanup Feature New feature to the engine Refactoring Something that needs a refactoring
#284 opened Dec 7, 2023 by adriengivry
FMatrix3 and FMatrix4 are initialized using memcpy Feature New feature to the engine Optimization Optimization related stuff
#283 opened Dec 7, 2023 by adriengivry
Remove serialization unnecessary p_doc parameter Cleanup Code cleanup Good First Issue An easy issue for new contributors Refactoring Something that needs a refactoring
#282 opened Dec 7, 2023 by adriengivry
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