- Kaunas, Lithuania
- https://aras-p.info
- @aras@mastodon.gamedev.place
- @aras_p
Stars
Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
Small header-only C library to decompress any BC compressed image
A better c++filt and a better undname.exe, in one binary.
Toy CPU and GPU implementations of the Slug rendering algorithm
Attempting to implement Peter Shirley's Raytracing in a weekend in JavaScript.
🔬 A fast, interactive web-based viewer for performance profiles.
Mesh optimization library that makes meshes smaller and faster to render
Fast single source file BC7/BPTC texture encoder with perceptual metric support
Optimised BVH traversal + HDRI environment mapping
NanoRT, single header only modern ray tracing kernel.
A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
The fastest feature-rich C++11/14/17/20/23 single-header testing framework
Code size visualization tool with PDB/ELF/Mach-O support
Unity-Technologies / crunch
Forked from BinomialLLC/crunchAdvanced DXTc texture compression and transcoding library
Mini-language for creating random text generators.
Industry-standard navigation-mesh toolset for games
Generic Effect system for Graphic API's (OpenGL and DirectX)
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.