I saw a video that talked about wave function collapse in video games
I wanted to try it myself and the challenge was to do it without any tutorials or help
This project was not focused on estethics but more on the algorithmic part
Clone the repo
git clone git@github.com:filveith/wave-function-collapse.git
And then just open the HTML file in your browser or with live share on vs code
You can play around with the settings of the generation
You can:
- select which tiles are used in the generation
- the amount of tiles in the board
- the speed of the generation