- Added border option to PopupMenu
- Fixed double-width alignment issues on DropdownList
- Improved TextBox line wrapping to break on word boundaries.
- Fixed logic for highlighting selected widget controls without focus.
- Dropped support for Python 2, Python 3.9 or above is now required.
- Added support for ColouredText titles in MultiColumnLIstBox.
- Added gutter option to Layout.
- Added speed option to Sprite.
- Fixed bug where moving focus between Frames resulted in no current focus.
- Fixed internal state of RadioButton values to be consistent with selection.
- Fixed handling of zero width modifiers.
- Fixed image conversion to use modern PIL API and sort off-by-one height error.
- Fixed parser bug returning list instead of colour tuple.
- Added AnsiArtPlayer and AsciinemaPlayer
- Added dynamically sized, animated sprites to ray caster demo.
- Added fit parameter to DropdownList.
- Added support for default colours to AnsiTerminalParser
- Added VBarChart renderer.
- BREAKING VISUAL CHANGE: Frame now supports scroll bars without borders, to have no border and no scroll bar you now need Frame(has_border=False, can_scroll=False)
- Added TextBox.hide_cursor and TextBox.auto_scroll properties
- Added optional diameter parameter to ShootScreen.
- Improved DropEmitter effect - will now typically take a little longer to clear the screen.
- Fixed bug in widget focus - eliminated duplicate events and some cases that failed to move focus
- Fixed bug in clear_widgets() - also reset any focus in the layout.
- Fixed bug: layout could still be a tab stop with no active widgets.
- Added ability to change a Button's text through a .text attribute.
- Added ability to accept a name attribute in the Button and Label constructors.
- Added ability to detect job pause/resume and force full screen refresh.
- Added ability to request terminal default colours using Screen.COLOUR_DEFAULT.
- Converted widgets to a sub-package.
- Fixed issue with labels in a layout column preventing buttons from being pressed.
- Fixed issue with visual overrun on Listboxes when there is a label offset.
- Fixed issue with TextBox hitting IndexError in double buffers due to lack of clipping.
- Fixed issue with Text/TextBox start columns on reset.
- Added troubleshooting on terminal colour handling.
- Added ColouredText objects to handle embedded colour codes in text for some widgets.
- Added parsers to handle Asciimatics and Ansi Terminal escape sequences.
- Added ControlCodeParser to create human readable text from raw text with control codes in it.
- Added readonly logic for Text and TextBox.
- Added ability to enable/disable widgets by column in layouts.
- Added left/right/up/down navigation to nearest widget.
- Added ability to scroll screen/canvas by variable number of lines.
- Created terminal demo
- Fixed exception on reinstating NoneType signal handler.
- Fixed float/int issue with recent builds of pywin32.
- Fixed issue where setting options changed the selected value (even if it was still present).
- Fixed erroneous trigger of on_load for all Frames at start of day.
- Fixed bug where Frames passed on events that they already handled.
- Fixed bug: Restore current theme on screen resize.
- Fixed bug in scrolling the screen up.
- Added allow_int parameter to Screen.play().
- Added max_length parameter to Text.
- Added support for page up/down in TextBox.
- Added optional scroll bars to MultiColumnListBox.
- Added file_filter parameter to FileBrowser.
- Added wait_for_input method to Screen.
- Added optional theme parameter to PopupDialog.
- Added optional jitter parameter to Noise.
- Added ManagedScreen decorator.
- Improved performance of double-buffering.
- NOTE: Drawing off-screen with a large scrolling buffer is no longer supported (as it wasn't needed).
- Added optional pattern parameter to Stars.
- Improved handling of permission errors in FileBrowser.
- Added formal support for defining your own colour theme.
- Added clear_widgets to Layout objects.
- Fixed height of PopUpDialog when no buttons are specified.
- Fixed bug where asciimatics Scenes would hang when the clock is moved back in time.
- Fixed off-by-one error in BarChart labels.
- Fixed bug where Labels ignored the custom_colour property.
- Added default date and time to DatePicker and TimePicker when no value specified.
- Added 'Frame.focussed_widget' to access current focussed widget of the frame.
- Added PopupMenu for dynamic contextual menus.
- Added DropdownList widget.
- Added VerticalDivider widget.
- Added optional scroll bar to Listboxes.
- Added line_wrap option to TextBoxes.
- Added line_char option to Dividers.
- Added align option to Labels.
- Added width property to widgets.
- Added set_theme to Frames and provided some new colour schemes.
- Fixed Screen.wrapper() to return result from wrapped function.
- Fixed list box truncation when lines are too long.
- Fixed issue with background colour when scrolling GNOME terminal.
- Fixed Text validator to support instance methods.
- Fixed exception raised by getdefaultlocale on some curses systems.
- Performance tweaks for non-unicode widgets.
- Relaxed restriction on static function callbacks for pop-up dialogs.
- Fixed bug where Listbox.reset() overrode current selected value.
- Fixed handling of decomposed unicode file names in FileBrowser for MacOS
- Fixed CJK issues with Screen.paint() and SpeechBubble.
- Fixed issue with dynamically added Frames so that they are reset before displayed for the first time.
- Added FileBrowser, DatePicker and TimePicker widgets.
- Made screen a mandatory positional parameter to all Effects in the process.
- NOTE: Any custom Effects you have created will now need to pass the screen down to the parent class.
- Added fill_polygon() to Screen and Canvas.
- Added the Kaleidoscope and RotatedDuplicate renderers.
- Created Maps demo - which renders vector tiles and satellite images from Mapbox.
- Added optional is_modal parameter to Frame constructor.
- Added on_blur and on_focus parameters to all interactive Widgets.
- Added colour property to Cogs Effect.
- Added title property to Frame.
- Added text property to Label.
- Added hide_char parameter to Text constructor to hide any entered text - e.g. for passwords.
- Added optional height parameter to Label constructor.
- Allowed programs to set "default" values for Widgets - which means you need to reset each field in a Frame explicitly rather than relying on reset to blank out uninitialized fields.
- Fixed up signal handling to re-instate old handlers on Screen.close().
- Fixed missing on_select handler for ListBox.
- Added MultiColumnListBox for displaying tabular data in widgets.
- Improved efficiency of screen refresh on curses systems.
- Improved start-up time by avoiding use of deepcopy()
- Added unicode characters to ColourFileImage to increase rendering resolution.
- Added support for validated free-form text to Text widgets.
- Added force_update() to allow background refresh of the Screen.
- Added custom_colour property to widgets.
- Added support for DELETE key to text widgets.
- Fixed ZeroDivisionError in Frames.
- Fixed issues with double-width glyphs as used by CJK languages.
- Tweaked widget navigation using cursor keys to be more like web forms.
- Added unicode support for input and output.
- Reworked Screen construction.
- Added open() and close() methods to Screen.
- Retired from_windows(), from_curses() and from_blessed() methods.
- Retired Blessed support.
- Added set_scenes() and draw_next_frame() to allow asynchronous frameworks to use Screen.
- Added Plasma renderer and sample code to use it.
- Added background colour support to ColourImageFile.
- Added support for multi-colour rendering using ${c,a,b} syntax.
- Added highlight() method to Screen and Canvas.
- Added UT framework for testing and CI configurations to run the tests.
- Added shadows to Frames.
- Fixed bug in restoring console colours on Exit for Windows.
- Fixed up logic for handling Ctrl keys and documented OS restrictions.
- Fixed refresh timer in play() when handling intensive computational load.
- Added repeat flag to play() to allow termination of the animation instead of infinite looping.
- Improved CPU usage for Widgets-based UIs.
- General docs and test tidy up.
- Added widgets sub-package, providing a Frame effect for encapsulating a User
Interface, a Layout to organise the content and the following widgets:
- Button
- CheckBox
- Divider
- Label
- ListBox
- RadioButtons
- Text
- TextBox
- Added PopUpDialog for simple alerting in a UI.
- Added attr option to Print Effect.
- Added keys option to BarChart Renderer.
- Created the ParticleEffect and associated classes.
- Implemented the StarFirework, RingFirework, SerpentFirework, PalmFirework, Explosion, DropScreen, ShootScreen and Rain effects.
- Added background colour options to BarChart renderer.
- Added set_title() method to set title for window that owns the Screen.
- Fix for Python 3 support on Linux variants.
- Minor fixes to setup.py to correct packaging meta-data.
- Added Fire renderer and demo.
- Added Mouse support. This had 2 major impacts:
- It meant that blessed support is now completely deprecated as it doesn't support mouse input.
- All references to processing keys is now deprecated. You must now use the get_event() equivalent API instead.
- Added support for dynamic addition/removal of Effects from a Scene, using add_effect() and remove_effect().
- Converted all effects to use **kwargs to pass through to base Effect class so that future common frame related features were instantly available. These parameters must now always be specified as keyword arguments as a result.
- Added support for background colours.
- Renamed getch() and putch() to get_from() and print_at(). Old functions are still present, but deprecated.
- Fixed up get_from() so that it is consistent across all platforms and includes all character attributes.
- Added BarChart renderer and demo.
- Added support for extended key codes on Windows and Linux.
- Added support for dynamic paths using keyboard input. Created interactive demo sample to show how this works.
- Split Renderer into StaticRenderer and DynamicRenderer. Code that used Renderer should now use StaticRenderer.
- Added speed option to Print effect.
- Fixed up curses colour detection and Unicode bug in python2 on Windows.
- Added Windows support, complete with Screen.wrapper() to handle all required screen set up. The old from_XXX class methods are now deprecated.
- Fixed ColourImageFile to do bare minimum rendering on low colour terminals.
- Added formal palette property to Screen for image conversions.
- Verified Python 3.4 support.
- Added the Julia Set and Cog effects.
- Fixed up off-by-one error in line drawing.
- Added support for screen resizing while playing a scene.
- Added support for Python 3.
- Added Bressenham line drawing algorithm with anti-aliasing.
- Added Random Noise effect.
- Added support for blessed as well as curses - if you want to continue to use curses, construct the Screen using the from_curses() class method.
- Fixed up some docs errors.
- Added support for 256 colour terminals.
- Moved ${c,a} syntax for inline colouring from Screen to Renderer.
- Created some samples for 256 colour mode and colour images.
- Added support for multi-colour rendering using ${c,a} syntax.
- Added Snow effect.
- Fixed bug when erasing small Sprites.
- Fixed up various documentation niggles.
- Original public release.