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Fix REALLOCATE_BITMAPSETS code
7d58f23 added a compile-time option to have bitmapset.c reallocate the set before returning when a set is modified. That commit failed to do its job in various cases and returned the input set when it shouldn't have in these cases. Here we fix those missing cases. This commit also adds some documentation about what REALLOCATE_BITMAPSETS is for. This is important as future functions that go inside bitmapset.c need to know if they need to do anything special when this compile-time option is defined. Also, between 71a3e8c and 7d58f23 some Asserts seem to have become duplicated. Tidy these up. Rather than having the Assert check each aspect of what makes a set invalid, here we introduce a helper function which returns false when a set is invalid and have the Asserts use this instead. Also, make a pass on improving the comments in bitmapset.c. Various comments mentioned the input sets being "recycled". This could be interpreted to mean that the output set will always point to the same memory as the given input parameter. Here we try to make it clear that this must not be relied upon and that callers must ensure that all references to a given set are updated on each modification. In passing, improve comments for bms_union(), bms_intersect() and bms_difference() to detail what they do. I (David) have too often had to remind myself by reading the code each time to find out if I need, for example, to use bms_union() or bms_join(). I also removed some low-value comments that were trying to convey information about "these operations" without mentioning which operations it was talking about. It seems better to document these things in the function header comment instead. Author: Richard Guo, David Rowley Discussion: https://postgr.es/m/CAMbWs4-djy9qYux2gZrtmxA0StrYXJjvB-oqLxn-d7J88t=PQQ@mail.gmail.com
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