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Make partition-lock-release coding more transparent in BufferAlloc().
Coverity complained that oldPartitionLock was possibly dereferenced after
having been set to NULL. That actually can't happen, because we'd only use
it if (oldFlags & BM_TAG_VALID) is true. But nonetheless Coverity is
justified in complaining, because at line 1275 we actually overwrite
oldFlags, and then still expect its BM_TAG_VALID bit to be a safe guide to
whether to release the oldPartitionLock. Thus, the code would be incorrect
if someone else had changed the buffer's BM_TAG_VALID flag meanwhile.
That should not happen, since we hold pin on the buffer throughout this
sequence, but it's starting to look like a rather shaky chain of logic.
And there's no need for such assumptions, because we can simply replace
the (oldFlags & BM_TAG_VALID) tests with (oldPartitionLock != NULL),
which has identical results and makes it plain to all comers that we don't
dereference a null pointer. A small side benefit is that the range of
liveness of oldFlags is greatly reduced, possibly allowing the compiler
to save a register.
This is just cleanup, not an actual bug fix, so there seems no need
for a back-patch.
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