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Aug 12, 2020 · Harnessing the power of modern multi-GPU architectures, we present a massively parallel simulation system based on the Material Point Method ...
Abstract. Harnessing the power of modern multi-GPU architectures, we present a massively parallel simulation system based on the Material Point Method (MPM) for ...
Harnessing the power of modern multi-GPU architectures, we present a massively parallel simulation system based on the Material Point Method (MPM) for ...
2.2 The Material Point Method in Computer Graphics. Introduced by Sulsky et al. [1994, 1995], MPM is an extension of. Hybrid-Fluid-Implicit-Particle (FLIP) ...
This dissertation presents an in-depth exploration of physics-based simulation, with an emphasis on the Material Point Method (MPM) --- a dominant technique in ...
Missing: CPU | Show results with:CPU
This work introduces a new particle data structure that promotes coalesced memory access patterns on the GPU and eliminates the need for complex atomic ...
We demonstrate the effectiveness of our method with extensive benchmarks, evaluations, and dynamic simulations with elastoplasticity, granular media, and fluid ...
Harnessing the power of modern multi-GPU architectures, we present a massively parallel simulation system based on the Material Point Method (MPM) for ...
PDF | Harnessing the power of modern multi-GPU architectures, we present a massively parallel simulation system based on the Material Point Method (MPM).
Practitioners and researchers must always rely on their own experience and knowledge in evaluating and using any information or methods described herein. In ...