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Bentley and Ottmann's solution to segment intersection is a model illustration of the sweep-line paradigm. We make it the starting point of our investigation.
The main contribution of this work is an O(n log n + k)-time algorithm for computing all k intersections among n line segments in the plane.
The authors present the first optimal algorithm for the following problem: given n line segments in the plane, compute all k pairwise intersections in O(n ...
This paper deals with a new deterministic algorithm for finding intersecting pairs from a given set of N segments in the plane. The algorithm.
May 15, 2024 · The main contribution of this work is an O(n log n + k)-time algorithm for computing all k intersections among n line segments in the plane.
Page 1. An Optimal Algorithm for Intersecting. Line Segments in the Plane. BERNARD. CHAZELLE. Princeton. University,. Princeton,. New Jersey. AND. HERBERT.
The authors present the first optimal algorithm for the following problem: given n line segments in the plane, compute all k pairwise intersections in O(n ...
The main contribution of this work is an O(n+k) time algorithm for computing all k intersections among n line segments in the plane.
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In computational geometry, the Bentley–Ottmann algorithm is a sweep line algorithm for listing all crossings in a set of line segments.
A new deterministic algorithm for finding intersecting pairs from a given set of N segments in the plane that is asymptotically optimal and has time and ...