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Our main contribution is an intuitive, comprehensive and flexible system for photorealistic rendering of rain effects in real-time in a complex environment. We ...
We describe a number of novel GPU-based algorithms for rendering the individual components of rain effects, such as a hybrid system of an image-space approach ...
Rain-specific effects in city environments will be presented. We will overview the lightning system used to create illumination from the lightning flashes, the ...
In this chapter we will cover approaches for creating visually complex, rich interactive environments as a case study of developing the world of ATI ...
We present a number of novel techniques for rendering both particle-based rain and rain based on a post-processing image- space technique, as well as many ...
We present a comprehensive real-time system for the realistic rendering of rain effects in complex environments in real-time. Our system is intuitive, flexible ...
We present a comprehensive real-time system for the realistic rendering of rain effects in complex environments in real-time. Our system is intuitive, flexible ...
We present a comprehensive real-time system for the realistic rendering of rain effects in complex environments in real-time. Our system is intuitive, flexible ...
The main objective of our method is to achieve a real-time rain rendering algorithm that uses an artist-generated particle distribution, takes into ...
In this report, we propose a new technique to render realistic rain in real-time using a commodity graphics accelerator. Our technique consists of two ...