Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
×
May 17, 2018 · The primary aim of this paper is to identify and theoretically validate the relationships between core game design elements and mechanics, user motivation and ...
May 18, 2018 · The primary aim of this paper is to identify and theoretically validate the relationships between core game design elements and mechanics, user motivation and ...
The primary aim of this paper is to identify and theoretically validate the relationships between core game design elements and mechanics, user motivation ...
Digital game elements, user experience and learning: A conceptual framework · A. Alexiou, M. Schippers · Published in Education and Information… 17 May 2018 ...
The primary aim of this paper is to identify and theoretically validate the relationships between core game design elements and mechanics, user motivation ...
The primary aim of this paper is to identify and theoretically validate the relationships between core game design elements and mechanics, user motivation ...
Digital game elements, user experience and learning: A conceptual framework. https://doi.org/10.1007/s10639-018-9730-6 · Full text. Journal: Education and ...
People also ask
May 17, 2018 · The primary aim of this paper is to identify and theoretically validate the relationships between core game design elements and mechanics, user motivation and ...
Dive into the research topics of 'Digital game elements, user experience and learning: A conceptual framework'. Together they form a unique fingerprint. Sort by ...
Digital game elements, user experience and learning [journal article] : a conceptual framework. Alexiou, Andreas. Books, Manuscripts.