Jun 23, 2010 · From the MAS programmer viewpoint, artifacts are a first-class abstraction to shape and program functional environments that agents will exploit ...
From the MAS programmer viewpoint, artifacts are a first-class abstraction to shape and program functional environments that agents will exploit at runtime, ...
A concrete computational and programming model based on the artifact abstraction and implemented by the CArtAgO framework is described, which is meant to ...
Jun 23, 2010 · In artifact-based environments, artifacts are modules both from the MAS engineer viewpoint and the agent viewpoint. As in the case of the ...
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This article introduces the notion of environment programming in software multi-agent systems (MAS) and describes a concrete computational and programming ...
From the agent viewpoint, artifacts are first-class entities of their environment, representing resources and tools that they can dynamically instantiate, share ...
Environment programming in multi-agent systems: an artifact-based perspective · Computer Science, Engineering. Autonomous Agents and Multi-Agent Systems · 2010.
We present a new approach to verifying heterogeneous multi-agent programs --- multi-agent systems in which the agents are implemented in different ...
Environment programming in multi-agent systems – an artifact-based perspective. Autonomous Agents and Multi-Agent Systems. Published Online with ISSN 1573 ...
Environment programming in multi-agent systems: an artifact-based perspective. A Ricci, M Piunti, M Viroli. Autonomous Agents and Multi-Agent Systems 23, 158 ...