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Abstract: A method for prototyping interactive software systems is described. The method requires three phases. In the first phase, an ER diagram modelling ...
The method requires three phases. In the first phase, an ER diagram modelling a system is specified and the ER database is created. In the second phase, the ...
Abstract. In this paper a method for prototyping interactive software systems is described. The method requires three phases. In the first phase, ...
Smalltalk is a fully object-oriented, dynamically typed, reflective programming language with no 'non-object' types. Smalltalk was created as the language ...
Missing: Generating | Show results with:Generating
Running less code means designing for the most common cases. When testing a set of conditions, test the most common condition first. Do not perform expensive ...
Missing: Generating | Show results with:Generating
Nov 22, 2020 · The Smalltalk bignums handout goes deep into the details of implementing bignums using objects. It focuses on objects and inheritance, not on ...
GNU Smalltalk is an implementation that closely follows the Smalltalk-80 language as described in the book Smalltalk-80: the Language and its Implementation.
Smalltalk is an object-oriented programming language. Indeed, Smalltalk is so object oriented that it's barely a procedural imperative language: Smalltalk's ...
Sep 22, 2020 · Smalltalk was (and is) completely and totally Object-oriented. It was object-oriented in a way that Java, Python or C++ (or newer languages) ...
Missing: Graphical | Show results with:Graphical
Smalltalk's syntax is streamlined and highly readable. In Smalltalk, everything is an object, including numbers, characters, and even blocks of code. This ...