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Aug 12, 2019 · We propose a novel approach for computing correspondences between subdivision surfaces with different control polygons.
We propose a novel approach for computing correspondences between subdivision surfaces with different control polygons. Our main observation is that the ...
We propose a novel approach for computing correspondences between subdivision surfaces with different control polygons. Our main observation is that the ...
We propose a novel approach for computing correspondences between subdivision surfaces with different control polygons. Our main observation is that the ...
Hierarchical Functional Maps between Subdivision Surfaces. from www.researchgate.net
We compute a detailed map between subdivision surfaces given by their control meshes using a set of input landmarks (left), and use it to accurately transport ...
Hierarchical Functional Maps between Subdivision Surfaces. from renderman.pixar.com
A hierarchical edit is an edit made to any one of the faces, edges, or vertices that arise anywhere during subdivision. Normally these subdivision components ...
You reshape subdivision surfaces by modifying control points at the different levels of the hierarchy. The base mesh (or “level 0” mesh) allows you to reshape ...
The overall goal of surface parameterization is to find a mapping between a given 3D model and a suitable 2D parameter domain that minimizes the inevitable ...
Hierarchical subdivision surface rendering is fully supported by mental ray. It implements the Loop subdivision scheme for triangle meshes, and the Catmull- ...
Missing: Functional | Show results with:Functional