Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
×
Aug 28, 2015 · This study specifically examines a usability evaluation method that uses Kansei engineering knowledge to identify and remedy difficulties related to user ...
Kinect, which is useful as a multimodal input device, offers multiple features such as voice recognition, facial tracking, object recognition, and gesture ...
In this technology, a Leap Motion recognition controller is used to promote finger movements and a mini-mental state examination is applied to a game user ...
Investigating the effects of motion-based Kinect game system on user cognition · Akihito Nakai, Aung Pyae, +3 authors. Jouni Smed · Published in Journal on ...
Several researchers have shown that game-based training using Nintendo Wii Fit, and Microsoft Kinect sensors were effective in improving physical abilities (eg ...
This paper introduces the development of a customized virtual reality system based on a serious game which allows the user to carry out physical and cognitive ...
Aug 18, 2024 · Several studies utilized motion capture systems as a golden standard to assess the Microsoft Kinect sensors, and none of them reported ...
Feb 25, 2023 · This review presents interesting recent findings related to training/exercise in virtual environments and its impact on cognitive and motor functions.
Aug 29, 2019 · Motor–cognitive training using Xbox Kinect TM games is a feasible resource to improve executive functions in PD patients and in older healthy people.
Missing: motion- | Show results with:motion-
This study adds to the literature regarding the use of Xbox Kinect as an innovative tool to provide cognitive, physical and social activities for people with ...