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Aug 26, 2010 · In this paper we analyze normal vector representations. We derive the error of the most widely used representation, namely 3D floating-point ...
In this paper we analyze normal vector representations. We derive the error of the most widely used representation, namely 3D floating-point normal vectors.
In this paper we analyze normal vector representations. We derive the error of the most widely used representation, namely 3D floating-point normal vectors.
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Oct 22, 2024 · In this paper we analyze normal vector representations. We derive the error of the most widely used representation, namely 3D floating-point ...
Binary Real Numbers. Introduction Computers must be able to represent real numbers (numbers w/ fractions) Two different ways: Fixed-point Floating-point.
On Floating-Point Normal Vectors. Q. Meyer, J. Süßmuth, G. Sußner, M. Stamminger, and G. Greiner.
A floating-point vector is used to encode the generated individual of the population, and two different individuals are randomly selected for vector difference ...
Missing: Normal | Show results with:Normal
Apr 16, 2014 · The idea is to encode normals by projecting then on a octahedron, folding it and placing on one square. This gives some nice properties like quite uniform ...
We present a method for encoding unit vectors based on spherical coordinates that out-performs existing encoding methods both in terms of accuracy and ...
Apr 17, 2014 · Some common applications are representing surface normals, tangent vectors, and light propagation directions. The time and space performance of ...