Our ordered depth-first layouts have certain advantages. First, these layouts reduce cache misses during ray traversal, so improve ray tracing performance.
We present an ordered depth-first tree layout for ray tracing. Among two child nodes, a child node with the larger surface area is stored next to its parent ...
Our ordered depth-first layout has certain advantages. First, this layout reduces cache misses during ray traversal, thus improving ray tracing performance.
An ordered depth-first tree layout for ray tracing where a child node which has larger surface area is stored next to its parent node means the ...
We present an ordered depth-first tree layout for ray tracing. Among two child nodes, a child node with the larger surface area is stored next to its parent ...
Depth-first layouts [PH10]. • Basic tree representation from recursive tree building. • Locality between the parent and the left child node.
This work presents an ordered depth-first tree layout for ray tracing that can be easily and widely used for various ray tracing systems with very small ...
In this method, the child node with the larger surface area is stored next to its parent node using the SAH assumption. This results in better cache efficiency.
Dec 11, 2024 · Ordered depth-first layouts for ray tracing (2010); Memory Efficient Ray Tracing with Hierarchical Mesh Quantization (2010); Reduced Precision ...
Bibliographic details on Ordered depth-first layouts for ray tracing.