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Experimental results show that our GPU implementation is able to provide near real-time performance with small size disparity maps and the running time ...
Abstract—The goal of structured mesh is to generate a compressed representation of the 3D surface, where near objects are provided with more details than ...
Jul 31, 2015 · Abstract—The goal of structured mesh is to generate a compressed representation of the 3D surface, where near objects are.
Experimental results show that our GPU implementation is able to provide near real-time performance with small size disparity maps and the running time ...
Experimental results show that our GPU implementation is able to provide near real-time performance with small size disparity maps and the running time ...
... Parallel Structured Mesh Generation with Disparity Maps by GPU Implementation. IEEE Transactions on Visualization and Computer Graphics, 2015, 21 (9), pp ...
The portal can access those files and use them to remember the user's data, such as their chosen settings (screen view, interface language, etc.), or their ...
This paper presents a cellular GPU model for structured mesh generation according to an input stereo-matching disparity map. Here, the disparity map stands ...
This greatly simplifies the implementation of recursive procedural algorithms on GPUs. Combined with. GPU ray tracing and procedural mesh shaders, our system ...
Apr 13, 2023 · ... Ruichek. Parallel Structured Mesh Generation with Disparity Maps by GPU Implementation. IEEE Transactions on Visualization and Computer Graphics ...