Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
×
In this work, we reflect on lessons learned from designing for multitouch, with the goal of highlighting problems that may also emerge in AR/VR research.
Nov 6, 2016 · In this work, we reflect on lessons learned from designing for multitouch, with the goal of highlighting problems that may also emerge in AR/VR ...
The need for the field to rearticulate what is expected from research efforts in the area of visualization on immersive technologies is emphasized, ...
Nov 9, 2016 · Immersive computing modalities such as AR, VR, and speech-based input are regaining prominence as research threads in the visualization field ...
Redefining a contribution for immersive visualization research. R Sadana, V Setlur, J Stasko. Proceedings of the 2016 ACM Companion on Interactive Surfaces and ...
Sep 28, 2024 · For our first application, we study using IVR specifically to explore spectral calibration model spaces composed of thousands of models. From an ...
Oct 22, 2024 · We report on our experiences, discuss the landscape of assessment strategies, and point out the directions where we believe immersive ...
People also ask
Researchers at the Center for Spatial Planning Analytics and Visualization develop technologies that allow people to immerse themselves physically and ...
This study reveals the potential of immersive visualization to augment experiences and to enhance equity and engagement in tourism education. Introduction. The ...
Figure 1: We design and conduct an experiment to investigate the influence of two different depth cues on users' depth perception in virtual reality (VR).