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A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped ...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling tech- niques to construct a texture-mapped ...
The method uses sampling techniques to construct a texture-mapped semiregular polygonal mesh of the object in question, which produces a photometric ...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped ...
In this thesis, a stochastic algorithm for estimating the three-dimensional shape of an object and its associated surface coloring from multiple input images is ...
A method for reconstruction of 3D polygonal mod- els from multiple views is presented. The method uses sampling techniques to construct a texture-mapped ...
In this paper, we describe an efficient image-based approach to computing and shading visual hulls from silhouette image data. Our algorithm takes advantage ...
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The method uses sampling techniques to construct a texture-mapped semiregular polygonal mesh of the object in question. Given a set of views and segmentation of ...
Title, Stochastic Mesh-based Multiview Reconstruction ; Author, John R. Isidoro ; Publisher, Boston University, 2004 ; Length, 354 pages.
We propose an analysis-by-synthesis method for fast multi-view 3D reconstruction of opaque objects with ar- bitrary materials and illumination.