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Confluence, a web-based social physics game framework and development tools that seeks to combine the powers of graphical game engines with physics and ...
#physics · #social · Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev. Hosted as ...
The Ensemble Engine boasts a flexible action structure, expressive social rules which govern character behavior, and comes bundled with a powerful authoring ...
List of computer science publications by Paul Maddaloni. ... The Scored Rule Engine: Next-Generation Social Physics. FDG 2015. [+] ...
Abstract. Social simulation in video games approximates believable so- cial behavior between characters. Game franchises like Crusader Kings,.
Aug 10, 2023 · The simulation acquires depth and nuance through the rule-based interactions of objects, rather than through variety within any individual ...
This work proposes an architecture for player-NPC interactions built on top of the Ensemble engine that additionally incorporates chatbots and knowledge ...
ABSTRACT. This paper describes a prototype for the social physics game Slice of Life, and how it makes use of the underlying social simulation.
The Scored Rule Engine: Next-Generation Social Physics; Alexander Zook, Brent Harrison and Mark Riedl: Monte-Carlo Tree Search for Simulation-based Play ...