A software and control architecture for a humanoid robot is a complex and large project, which involves a team of developers/researchers to be coordinated.
This work describes the software architecture developed for Walk-Man, a robot participant at the Darpa Robotics Challenge, and provided boilerplate code for ...
The proposed architecture was developed in 10 months, provided boilerplate code for most of the functionalities required to control a humanoid robot and allowed ...
In this work, we describe the software architecture developed for Walk-Man, a robot participant at the Darpa Robotics Challenge. The challenge required the ...
This work is supported by the European commission project Walk-Man EU FP7-ICT no. 611832. The authors would like to thank Stefano Cordasco and Alessio Margan ...
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The Walk-Man Robot Software Architecture. Ferrati, M., Settimi, A., Muratore, L., Cardellino, A., Rocchi, A., Mingo Hoffman, E., Pavan, C., Kanoulas, D., ...