Nov 4, 2011 · In this paper, we present a framework for tracing specular light paths in massive point model environments at interactive frame rates on ...
This paper introduces the Sample Octree (S-Octree), a lightweight data structure for efficient, sampled representation of point set information, ...
Dec 1, 2011 · In this paper, we present a framework for tracing specular light paths in massive point model environments at interactive frame rates on ...
For a realistic visualization of the models, transparency and shadows are essential features. We propose a method for point cloud rendering with transparency ...
Tracing specular light paths in point-based scenes. 1085. In addition to finding intersections, the other important aspect of ray tracing is to find the color ...
Dec 18, 2023 · In the path tracing algorithm, in every ray-object intersection, the shadow ray must be found from that point to the light source. In addition, ...
Missing: specular | Show results with:specular
May 16, 2012 · Trace a ray starting from the camera (or from a previous point) until a surface point is reached. · Once a surface point is reached, generate a ...
Path tracing incrementally generates paths of scattering events starting at the camera and ending at light sources in the scene.
Jul 30, 2020 · It seems that virtually all path tracers use eye-based or view-based path tracing. That is, the light rays originate from the camera rather than the light ...
Missing: specular | Show results with:specular
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