Jan 3, 2024 · The aim of this study was to investigate the effects of a commercial immersive VR music game on hand–eye coordination and reaction time speed in students.
Feb 1, 2021 · The aim of this study was to investigate whether immersive VR training affected the hand-eye coordination and reaction time in students of the state music ...
Training Using a Commercial Immersive Virtual Reality System on ...
www.ncbi.nlm.nih.gov › PMC7908336
Feb 1, 2021 · The aim of this study was to investigate whether immersive VR training affected the hand–eye coordination and reaction time in students of the state music ...
Jan 3, 2024 · The implementation of VR games opens up a wide range of opportunities for the development of dexterity, speed and precision of movements ...
Jan 3, 2024 · The aim of this study was to investigate the effects of a commercial immersive VR music game on hand–eye coordination and reaction time speed in ...
Jul 8, 2024 · The aim of this study was to investigate whether immersive VR training affected the hand–eye coordination and reaction time in students of the ...
Training using a commercial immersive virtual reality system on hand–eye coordination and reaction time in students: a randomized controlled trial · Анотація.
The aim of this study was to investigate the effects of a commercial immersive VR music game on hand-eye coordination and reaction time speed in students. This ...
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Minor comments: in the discussion authors write: "The results showed that the use of a VR music game improve hand-eye coordination, as well as reaction time." I ...
In this research, we have designed a VR squash game for training hand-eye coordination at home, and we investigate users' perceptions of the tool and how it ...