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The outcome of a gameplay session is derived from a series of events, decisions, and interactions made during the game. Many techniques have been developed ...
The outcome of a gameplay session is derived from a series of events, decisions, and interactions made during the game. Many techniques have been developed by ...
Sep 29, 2018 · The outcome of a gameplay session is derived from a series of events, decisions, and interactions made during the game.
The outcome of a gameplay session is derived from a series of events, decisions, and interactions made during the game. Many techniques have been developed ...
Understanding game sessions through provenance ... Authors: Troy Costa Kohwalter; Felipe Machado de Azeredo Figueira; Eduardo Assis de Lima Serdeiro; Jose Ricardo ...
A new approach based on gathered provenance data for dynamically tuning the game's challenge according to the current player skills is proposed, ...
The outcome of a gameplay session is derived from a series of events, decisions, and interactions made during the game. Many techniques have been developed ...
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Jun 2, 2022 · The wealth of provenance data collected during a game session is fundamental for understanding the mistakes made as well as reproducing the ...
This approach unifies all gathered provenance data from different game sessions to create a probabilistic graph that determines the sequence of possible events ...
Create a stochastic approach for game analytics. • Markov chains using provenance data. • Determines the sequence of possible events.