For radiance caching, we handle view-dependent glossy reflections, and so directional information (i.e., of the incoming or outgoing lighting) is required.
Radiance caching is used to accelerate global illumination computations, exploiting the spatial coherence of indirect illumination on surfaces.
Abstract. Radiance caching is used to accelerate global illumination computations, exploiting the spatial coherence of indirect illumination on surfaces.
View-dependent Radiance Caching. Zhao, Y., Belcour, L., & Nowrouzezahrai, D. In Tagliasacchi, A. & Teather, R. J., editors, Proceedings of the 45th Graphics ...
Unlike for diffuse surfaces, appearance of glossy surfaces is view-dependent. In other words, the surface looks different when observed from different viewing.
Figure 3.1: Irradiance caching decomposes the incident lighting into a direct component (far left) and an indirect component (left).
This latter uses hemispherical harmonics [GKPB04] to represent the in- coming radiance function and account for view-dependent. BRDFs. The method proposed in ...
In this article we present a novel radiance caching method for efficiently rendering participating media using Monte Carlo ray tracing.
Sep 9, 2024 · We show that by removing these biases our approach improves the generality of radiance cache based inverse rendering, as well as increasing quality.
The view-dependence of glossy surfaces is due to the fact that different part of incident light is reflected towards the camera for different viewing directions ...