Medial skeletons provide an effective alternative to boundary or volumetric representations for a... more Medial skeletons provide an effective alternative to boundary or volumetric representations for applications that focus on shape structure. This capability is provided by the skeletal structure, i.e., the curves and surfaces computed from centers of maximally inscribed balls by a process called structuration. Many several structuration methods exist, all having various challenges in terms of delivering a high-quality medial skeleton. This paper provides a first overview of existing structuration methods. We formally define the skeletal structure by giving its theoretical properties, and use these properties to propose quality criteria for structurations. We next review existing structuration methods and compare them using the established criteria. The obtained insights help both practitioners in choosing a suitable structuration method and researchers in further perfecting such methods.
Joint Eurographics - IEEE TCVG Symposium on Visualization, 2006
Many software projects use Software Configuration Management systems to support their development... more Many software projects use Software Configuration Management systems to support their development process. Such systems accumulate in time large amounts of information useful for process accounting and auditing. We study how software developers can get insight in this information in order to understand the project context and the product artifacts. To this end, we propose several new techniques for visual
We present a method for computing a surface classifier that can be used to detect convex ridges o... more We present a method for computing a surface classifier that can be used to detect convex ridges on voxel surfaces extracted from 3D scans. In contrast to classical approaches based on (discrete) curvature computations, which can be sensitive to various types of noise, we propose here a new method that detects convex ridges on such surfaces, based on the computation of the surface’s 3D skeleton. We use a suitable robust, noise-resistant skeletonization algorithm to extract the full 3D skeleton of the given surface, and subsequently compute a surface classifier that separates convex ridges from quasi-flat regions, using the feature points of the simplified skeleton. We demonstrate our method on voxel surfaces extracted from actual anatomical scans, with a focus on cortical surfaces, and compare our results with curvature-based classifiers. As a second application of the 3D skeleton, we show how a partitioning of the brain skeleton can be used in a preprocessing step for the brain surf...
Medial skeletons provide an effective alternative to boundary or volumetric representations for a... more Medial skeletons provide an effective alternative to boundary or volumetric representations for applications that focus on shape structure. This capability is provided by the skeletal structure, i.e., the curves and surfaces computed from centers of maximally inscribed balls by a process called structuration. Many several structuration methods exist, all having various challenges in terms of delivering a high-quality medial skeleton. This paper provides a first overview of existing structuration methods. We formally define the skeletal structure by giving its theoretical properties, and use these properties to propose quality criteria for structurations. We next review existing structuration methods and compare them using the established criteria. The obtained insights help both practitioners in choosing a suitable structuration method and researchers in further perfecting such methods.
Joint Eurographics - IEEE TCVG Symposium on Visualization, 2006
Many software projects use Software Configuration Management systems to support their development... more Many software projects use Software Configuration Management systems to support their development process. Such systems accumulate in time large amounts of information useful for process accounting and auditing. We study how software developers can get insight in this information in order to understand the project context and the product artifacts. To this end, we propose several new techniques for visual
We present a method for computing a surface classifier that can be used to detect convex ridges o... more We present a method for computing a surface classifier that can be used to detect convex ridges on voxel surfaces extracted from 3D scans. In contrast to classical approaches based on (discrete) curvature computations, which can be sensitive to various types of noise, we propose here a new method that detects convex ridges on such surfaces, based on the computation of the surface’s 3D skeleton. We use a suitable robust, noise-resistant skeletonization algorithm to extract the full 3D skeleton of the given surface, and subsequently compute a surface classifier that separates convex ridges from quasi-flat regions, using the feature points of the simplified skeleton. We demonstrate our method on voxel surfaces extracted from actual anatomical scans, with a focus on cortical surfaces, and compare our results with curvature-based classifiers. As a second application of the 3D skeleton, we show how a partitioning of the brain skeleton can be used in a preprocessing step for the brain surf...
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Papers by A. Telea