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A jam submission

SizeboundView game page

Submitted by Flo_12344 — 8 hours, 49 minutes before the deadline
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Sizebound's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#2303.9733.973
Overall#7583.7483.748
Creativity#10673.7573.757
Style#17983.5143.514

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The puzzles are solved using scaleable boxes, perspective based boxes, boxes have various weight based on their size and some of the rooms are euclidean

Development Time

96 hours

(Optional) Please credit all assets you've used
Music : https://alkakrab.itch.io/
HUD Cursor : https://kenney.nl/assets/cursor-pack
Character Model : https://thomaspotter.gumroad.com/l/4BaseMeshes
Godot Plush : https://fr3nkd.gumroad.com/l/vhfvy
Font : https://caffinate.itch.io/abaddon

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Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted(+1)

Wow that's a lot of levels for a jam game, impressive work. As I went on I had some trouble with visual glitches but you have some great mechanics there like the perspective boxes

Developer

Thanks ^^

Submitted(+1)

This is fantastic! Although each of these has been done within other mindbending games, I like how put together they form a unique puzzle in it's own right. I really enjoy the amount of polish you were able to put into a already difficult premise, and all the work you put into adding settings, sound, menus, level selection, and even a timed mode! The puzzles were pretty good, I especially liked near the end (I think level 5? 6?) I experienced a fair deal of glitchiness and lag especially during the portal rooms, but that's expected especially with the extra camera setups. Also, all of this in Godot! It's amazing how much you have been able to push out of Godot. Wonderful work, thank you for the game!

Developer

Thanks a lot ^^

Submitted(+1)

Love this!

It’s a pretty cool game, the fact that you made this in 96 is amazing, there was a lot of content, some levels were really glitchy, Sometimes my controls were reversed, sometimes I had to walk backwards to move, etc. But the atmosphere and attention to detail really makes up for it, Nice entry!

Developer

Thanks ^^

I'll have to investigate that reverse control issue it's not the first time it's been mentioned ^^

Submitted(+1)

Wow, lots of content in this one. Overall really well done. 

If you're doing the grid lines in a shader and that's causing the pixelation, there are some solutions that are still in shader! Check this out, a formula for a smooth filtered grid in shader.

https://iquilezles.org/articles/filterableprocedurals/

Developer

Thanks ^^

I'll check that since I'm working on the post-jam update ^^

Submitted(+1)

I haven't actually finished the game yet, but the fact that you made a 4D level for a game jam makes this an automatic 5 stars for me

The game is also very well polished around its jank. In the first level with the superliminal blocks, I managed to drop one of them out of the map and was a bit worried I softlocked myself, only to turn around and see the block back where it initially spawned. There's a lot of what I like to call "fun jank" in this game that I really like seeing in games that play with space like this.

Developer

Thanks appreciate it ^^

Submitted(+1)

Like the atsmophere and portal vibe this game has !

Developer(+1)

Thanks ^^

Submitted(+1)

Really cool game. Levels and puzzles are well designed. Love the concept of non euclidan space. I can see an inspiration from another great game Superliminal. Good job!

Developer(+1)

Thanks ^^

Submitted(+1)

This was a really high-quality game, especially considering the development time! I loved the use of perspective and non-Euclidian level design, although I did notice some parts of the game were glitchy at times. Amazing game though, I'm almost certain it'll be somewhere in the top 100.

Developer

Thanks appreciate it a lot ^^

Submitted(+1)

These mechanics are impressive! You executed them very well and they come together to create some interesting puzzles. Reminds me a lot of the Portal games, which I like. The style and music create a nice atmosphere. I really loved the perspective cube! Great job, this is a really cool game!

Developer(+1)

Thanks appreciate it a lot ^^

Submitted(+1)

Wow, one of the best implementations of th scale theme I've seen in the jam so far. Great work!

Would greatly appreciate it if you checked out my game!

Developer

Thanks ^^

No problem I'll check it in a few hours ^^

Submitted(+1)

Amazing game that fits the theme well! For some reason, as the game continued, I got weird performance issues and the WASD controls seemed to reverse...? I was able to get through the perspective box level before it became unplayable, even after level and game reloads. Might be a problem with my laptop, but it's a shame, because this game is so creative and well-designed - the perspective boxes were my favorite, and I want to play more!

Developer(+1)

Thanks I appreciate it! ^^

I'm working on an update for after the jam and I'm going to focus more on optimisation this time. During the jam I've focused more on the gameplay side of the game ^^

Submitted(+1)

Very good game! its really polished and im kind of a fan of the unity grid style, it fits the feel well!

Developer

Thanks ^^

Submitted(+1)

It's always nice to see decently well polished 3D games in a gamejam. It reminds me a lot of Portal and Superliminal. I could sadly only play up to the level where a portal first appears, since the game started to run really slowly and for some reasons my controls were reversed sometimes.

Developer

Thanks ^^

I didn't really gave myself time to optimize it that much.

If you'd like to try playing the other levels you can edit your save file in C:/Users/(username)/appdata/roaming/sizebound/

and open game_save.tres set currentlevel to 7 I can't promise that the performance will be better ^^

Submitted(+1)

Congratulations for making so much great 3D gameplay mechanics during a 96 hours game jam! I really like this Portal/Superliminal concept. Very good puzzles, a lot of levels and a cool reference to Doctor Who! Awesome work!

Developer(+1)

Thanks really appreciate it ^^

Submitted(+1)

I think this is my favourite one so far. The visuals remind me of the old Karlson demos kinda and the mechanics are pretty fun, reminiscent of Portal. Good job! Oh and also the screen effect is pretty cool. If you do anything on this game after the jam fully ends, you should definitely add end-level elevators to hide level transitions, would add to that feeling of being in a big facility

Developer

Thanks ^^

I wanted to add some kind of elevator for the transition but decided to focus on adding the levels and fixing the bugs found during my playtests x)

Submitted(+1)

fair.

Submitted(+1)

Very cool game! I'm impressed by the amount of work you managed in such short time. The scaling of the boxes was a bit difficult to control at times which is why I stopped playing at a certain point where I had to scale and climb a lot of those boxes.

Developer(+1)

Thanks for playing !

To climb you can also go on a box and scale it below you ^^

Submitted(+1)

I got stuck in a level that had a portal-like door, but it doesn't detract from my enjoyment. The game was great, and I hope you continue work on it. full rate from me. great job.

Developer

Thanks ^^

I will try to keep working on it to at least polish the main mechanics, fix the current bugs and add some more levels ^^

Submitted(+1)

Really impressive how much you achieved technically in just 96 hours. There was a lot more content to this than I was expecting. Well done!

Developer

Thanks appreciate it ^^

Submitted(+1)

Like if Superliminal, Portal and QUBE had a baby! Really fun mix of mechanics, I'm super impressed you put this together in such a short amount of time!

Developer(+1)

Thanks I'm getting a bit used to game jams so I start to find ways to optimize my workflow ^^

I didn't though of QUBE but you're right it fits really nicely in my inspirations x)

Submitted(+1)

This game is satisfying, i like it !!

Developer(+1)

Thanks happy you enjoyed it ^^

Viewing comments 30 to 11 of 30 · Next page · Last page