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Towards an Authoring Tool to Help Teachers Create Mobile Collaborative Learning Games for Field Trips

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Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption (EC-TEL 2022)

Abstract

Pedagogical activities that combine mobility, collaboration and game mechanics present significant advantages to attract students’ attention and maintain their engagement in learning. Teachers naturally try to combine mobility and collaboration when they create field trips. Indeed, they identify several Points Of Interest that learners physically need to go to, thus requiring mobility, and they usually group students in teams to encourage collaboration, even if such collaboration is seldom attained. However, using the third element - game mechanics - is harder for teachers because they are not familiar with game models and often not gamers themselves. In this article, we present the MOCOGA Model, a MObile COllaborative learning GAme Model that is designed to adapt to many types of field trips. This model also offers a nested design approach that guides teachers in enriching their field trips iteratively. This model is the first step towards the development of an authoring tool that will enable teachers to create their own smartphone applications.

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Acknowledgements

The research published in this article was carried out for the SituLearn project, financed by the French Agence National de la Recherche (ANR-20-CE38-0012). We would like to thank the students of the IUT de Laval technical school, who participated the initial brainstorming session: Antonin AUBERT, Axel GUERANGER, Ewen GILARD, Maxime GUINOISEAU and Sacha BELLIER-TOULOUZOU. We are also very grateful to Adrien DUPORGE, a game designer, who helped use finalize the MOCOGA Model. Finally, we thank the pilot teachers who of the project: Julie BENOIST, Régis MOURGES, Valerie BODINEAU, Guy THEARD, Ludovic BLIN, Benoit DUCHENNE and Bruno HACQUES.

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Correspondence to Iza Marfisi-Schottman .

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Marfisi-Schottman, I. et al. (2022). Towards an Authoring Tool to Help Teachers Create Mobile Collaborative Learning Games for Field Trips. In: Hilliger, I., Muñoz-Merino, P.J., De Laet, T., Ortega-Arranz, A., Farrell, T. (eds) Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption. EC-TEL 2022. Lecture Notes in Computer Science, vol 13450. Springer, Cham. https://doi.org/10.1007/978-3-031-16290-9_49

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  • DOI: https://doi.org/10.1007/978-3-031-16290-9_49

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-16289-3

  • Online ISBN: 978-3-031-16290-9

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