Overview
- Includes supplementary material: sn.pub/extras
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 8605)
Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)
Included in the following conference series:
Conference proceedings info: GALA 2013.
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About this book
This book constitutes the refereed proceedings of the Second International Conference on Games and Learning Alliance, GALA 2013, held in Paris, France, in October 2013.
The 25 revised papers presented together with 9 poster papers were carefully reviewed and selected from numerous submissions. The papers advance the state of the art in the technologies and knowledge available to support development and deployment of serious games. They are organized in 3 research tracks on design, technology and application. Also included is the outcome of a GALA workshop on a widely applied instructional design model: 4C-ID.
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Keywords
Table of contents (35 papers)
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SG Design
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SG Technology
Other volumes
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Games and Learning Alliance
Editors and Affiliations
Bibliographic Information
Book Title: Games and Learning Alliance
Book Subtitle: Second International Conference, GALA 2013, Paris, France, October 23-25, 2013, Revised Selected Papers
Editors: Alessandro De Gloria
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-319-12157-4
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer International Publishing Switzerland 2014
Softcover ISBN: 978-3-319-12156-7Published: 06 November 2014
eBook ISBN: 978-3-319-12157-4Published: 25 October 2014
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XVI, 408
Number of Illustrations: 121 b/w illustrations
Topics: Personal Computing, Computers and Education, Artificial Intelligence, Information Systems Applications (incl. Internet), User Interfaces and Human Computer Interaction, Computers and Society