Overview
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 4997)
Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)
Included in the following conference series:
Conference proceedings info: SAGT 2008.
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About this book
This book constitutes the refereed proceedings of the First International Symposium on Algorithmic Game Theory, SAGT 2008, held in Paderborn, Germany, in April/May 2008.
The 28 revised full papes presented together with 3 invited lectures were carefully reviewed and selected from 60 submissions. The papers are organized in topical sections on routing and scheduling, markets, mechanism design, potpourri of games, solution concepts, and cost sharing.
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Keywords
Table of contents (32 papers)
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Session 1: Routing and Scheduling I
Other volumes
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Algorithmic Game Theory
Editors and Affiliations
Bibliographic Information
Book Title: Algorithmic Game Theory
Book Subtitle: First International Symposium, SAGT 2008, Paderborn, Germany, April 30 - May 2, 2008, Proceedings
Editors: Burkhard Monien, Ulf-Peter Schroeder
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-540-79309-0
Publisher: Springer Berlin, Heidelberg
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer-Verlag Berlin Heidelberg 2008
Softcover ISBN: 978-3-540-79308-3Published: 25 April 2008
eBook ISBN: 978-3-540-79309-0Published: 20 April 2008
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XI, 363
Topics: Information Systems Applications (incl. Internet), Computers and Society, Computer Appl. in Administrative Data Processing, e-Commerce/e-business, Information Storage and Retrieval, Discrete Mathematics in Computer Science