If you can’t get enough of the Apollo missions after my last post watch as the Apollo Guidance Computer (AGC) is booted up. See inside the machine at the ropes used to store information and marvel at all the little wires that made the landing on the Moon possible. For more check out this playlist on Youtube. If that’s not enough I highly recommend listening to episode 220 of The Oribital Podcast. It has an excellent interview with Ron Burkey that will have you enthralled (well, maybe, if you’re like me and find the archaeology of old software interesting!) The […]
WP Super Cache 1.6.9: security update
WP Super Cache is a full page caching plugin for WordPress. Version 1.6.9 has just been released and is a required upgrade for all users as it resolves a security issue in the debug log. The issue can only be exploited if debugging is enabled in the plugin which will not be the case for almost all users. The debug log is usually only enabled temporarily if a site owner is debugging a caching problem and isn’t something that should be left on permanently as it will slow down a site. If there is an existing debug log it will […]
Dune Legacy: a modern Dune II game
Dune II, a real-time strategy game released in 1992, was as you may guess based on Frank Herbert’s second book in the Dune series. I didn’t play it at the time as I still owned a C64 at the time but I did play it before the decade was out. In the game the player must harvest spice, return it to a refinery to convert to credits which are then used to build more harvesters or military units. Your military units are used to defend your harvesters and buildings and also attack your opponents. You control one of three opposing […]
An Intro to 6502 Assembler
In the bad old days of the 80s and 90s computers weren’t as fast as they are now. You had to fill ’em up with leaded fuel and they were noisy and hot and you had to keep the windows open to let the fumes out. Well, maybe not. They weren’t as fast as the handheld machines in our pockets now but I’ll bet that a larger percentage of users back then at least tried to code something. People had to because it wasn’t always easy to get games. You had to go down the shops and get out of […]