Mmmh ça donne envie de manger du mochi... <3
*super*cute*faved*
;/ danigit this looked like my friends dango, until i asked him and he told me to search it up on google. I see the likeness.
This isn't stolen. I have drawn and animated this sprite from scratch.
Thanks for your comment :)
I understand your points, though the "rising" animation doesn't really bug me. I edited the landing animation a little bit to make it more bouncy.
Erh, if you look at his profile, you wil see they are all good in a same level of animation.
Tineye and Google image search didn't find anything...
Use the report and provide a source if you believe it to be stolen
Cute! :)
The animation flows very nicely and gives a very soft, squishy appearance to the image. However, and this may just be me, but 2 things bug me. 1) there's a very dynamic bend in the shape on the way down, which doesn't appear on the way up, which is confusing to the eye, as the object starts at the ground and ends at the ground. Basically, it should also have that bend in the middle/"lagging" sides when it jumps, not just as it falls. 2) While the image is very fluent, the abrupt landing, which is absent of any real bendiness, bounciness, or squishiness, also creates a frustrating contrast on the eyes. A few extra frames where the character slightly flattens out and then regains its initial shape would help this a lot.
...looking again right before posting this comment, there does seem to be a "bounciness" to the landing. However, the transition in shape makes it seem less bouncy or more "snappy" as if it suddenly has to regain its original shape instead of freely flowing into that shape... does that make sense? :0
Je suis super fan de ce que tu fais <3