Propagation model based on ray tracing for the design of personal communication systems in indoor environments

FS De Adana, OG Blanco, IG Diego… - IEEE transactions on …, 2000 - ieeexplore.ieee.org
FS De Adana, OG Blanco, IG Diego, JP Arriaga, MF Cátedra
IEEE transactions on vehicular technology, 2000ieeexplore.ieee.org
A ray tracing technique to predict the propagation channel parameters in indoor scenarios is
presented. It is a deterministic technique, fully three-dimensional, based on geometrical
optics (GO) and the uniform theory of diffraction (UTD). A model of plane facets is used for
the geometrical description of the environment. The ray tracing is accelerated considerably
by using the angular Z-buffer algorithm. Some comparisons between predicted results and
measurements are presented to validate the method.
A ray tracing technique to predict the propagation channel parameters in indoor scenarios is presented. It is a deterministic technique, fully three-dimensional, based on geometrical optics (GO) and the uniform theory of diffraction (UTD). A model of plane facets is used for the geometrical description of the environment. The ray tracing is accelerated considerably by using the angular Z-buffer algorithm. Some comparisons between predicted results and measurements are presented to validate the method.
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