A serious game for teaching the fundamentals of ISO/IEC/IEEE 29148 systems and software engineering–Lifecycle processes–Requirements engineering at …

I Garcia, C Pacheco, A León… - Computer Standards & …, 2020 - Elsevier
In the context of software engineering education, there is a recurrent demand for new
approaches and techniques that support the application and transfer of knowledge to real-
life situations with the aim of encouraging a more active learning among students. In
particular, serious games have recently become an important learning resource for teaching
the fundamentals of software process standards at undergraduate level. However, poor
effort has been made to create a serious game that supports the teaching of the …