Toward animating water with complex acoustic bubbles

TR Langlois, C Zheng, DL James - ACM Transactions on Graphics (TOG), 2016 - dl.acm.org
ACM Transactions on Graphics (TOG), 2016dl.acm.org
This paper explores methods for synthesizing physics-based bubble sounds directly from
two-phase incompressible simulations of bubbly water flows. By tracking fluid-air interface
geometry, we identify bubble geometry and topological changes due to splitting, merging
and popping. A novel capacitance-based method is proposed that can estimate volume-
mode bubble frequency changes due to bubble size, shape, and proximity to solid and air
interfaces. Our acoustic transfer model is able to capture cavity resonance effects due to …
This paper explores methods for synthesizing physics-based bubble sounds directly from two-phase incompressible simulations of bubbly water flows. By tracking fluid-air interface geometry, we identify bubble geometry and topological changes due to splitting, merging and popping. A novel capacitance-based method is proposed that can estimate volume-mode bubble frequency changes due to bubble size, shape, and proximity to solid and air interfaces. Our acoustic transfer model is able to capture cavity resonance effects due to near-field geometry, and we also propose a fast precomputed bubble-plane model for cheap transfer evaluation. In addition, we consider a bubble forcing model that better accounts for bubble entrainment, splitting, and merging events, as well as a Helmholtz resonator model for bubble popping sounds. To overcome frequency bandwidth limitations associated with coarse resolution fluid grids, we simulate micro-bubbles in the audio domain using a power-law model of bubble populations. Finally, we present several detailed examples of audiovisual water simulations and physical experiments to validate our frequency model.
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