Real-time rendering of trimmed surfaces

A Rockwood, K Heaton, T Davis - … of the 16th annual conference on …, 1989 - dl.acm.org
A Rockwood, K Heaton, T Davis
Proceedings of the 16th annual conference on Computer graphics and …, 1989dl.acm.org
Rational tensor product surfaces,(Bézier, NURBS, Hermite, polynomial, etc.) are rendered in
real-time by uniform faceting. The described methods are modular and can be balanced for
optimal implementation on different hardware platforms. Discretization anomalies such as
angularities, Mach banding, cracking etc. are avoided by tessellating the surface patches
and segmenting the trimming curves based on the view.
Rational tensor product surfaces, (Bézier, NURBS, Hermite, polynomial, etc.) are rendered in real-time by uniform faceting. The described methods are modular and can be balanced for optimal implementation on different hardware platforms. Discretization anomalies such as angularities, Mach banding, cracking etc. are avoided by tessellating the surface patches and segmenting the trimming curves based on the view.
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