AudioKit is an entire audio development ecosystem of code repositories, packages, libraries, algorithms, applications, playgorunds, tests, and scripts, built and used by a community of audio programmers, app developers, engineers, researchers, scientists, musicians, gamers, and people new to programming. An important goal for AudioKit is to allow it to grow and be maintainable by a handful of volunteers. For this reason we have extensive tests that are run whenever changes are made to any AudioKit code repository. We accept and encourage Github sponsorship of the people who spend a lot of time supporting AudioKit. We want to inspire the next generation of audio app developers and we do that by highlighting AudioKit-powered apps and by creating our own apps under the "AudioKit Pro" brand including the world's most downloaded synth "AudioKit Synth One" and a host of other AudioKit Pro apps.
Features
- The AudioKit Layer itself contains three frameworks you can import from
- The AudioKit Cookbook contains many recipes for simple uses for AudioKit components
- Swift API for extension to AudioKit written in C++
- DSP and other lower level code supporting AudioKitEX functionality
- Swift-only base layer for AudioKit, usable in the Swift Playgrounds app
- Waveform visualization and UI components