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User Activity

  • Created ticket #587 on Artistic Style

    AStyle 3.6.7: wrong indentation of multi-line string concat

  • Created ticket #586 on Artistic Style

    AStyle 3.6.7: wrong indentation of multi-line assignment

  • Created ticket #585 on Artistic Style

    AStyle 3.6.7: class modifiers indentation

  • Created ticket #582 on Artistic Style

    Preserve function argument whitespace

  • Modified a comment on discussion General Discussion on xBRZ

    HqMame is pretty dead(1) at this point. It is based on the last Mame version that supported the GDI graphics renderer, which was very unfortunately dropped by Mame. In order to update to a newer version, one of the other renderers like Direct3D would have to integrate xBRZ. Last time I looked this seemed like a horrendously complex and tedious endeavour. 1) It's not really dead, but working fine as ever with all the games I cared about at the time :>

  • Modified a comment on discussion General Discussion on xBRZ

    HqMame is pretty dead(1) at this point. It is based on the last Mame version that supported the GDI graphics renderer. In order to update to a newer version, one of the other renderers like Direct3D would have to integrate xBRZ. Last time I looked this seemed like a horrendously complex and tedious endeavour. 1) It's not really dead, but working fine as ever with all the games I cared about at the time :>

  • Posted a comment on discussion General Discussion on xBRZ

    HqMame is pretty dead(1) at this point. It is based on the last Mame version that supported the GDI graphics renderer. In order to update to a newer version, one of the other renderers like Direct3D would have to integrate xBRZ. Last time I looked this seemed like a horrendously complex and tedious endevous. 1) It's not really dead, but working fine as ever with all the games I cared about at the time :>

  • Modified a comment on discussion General Discussion on xBRZ

    This is almost certainly a quality of implementation issue with VisualboyAdvance. xBRZ is about N times faster than other filters like HQX, where N is the number of CPU cores. I suspect VisualboyAdvance didn't properly implement multithreading and/or partial screen updates.

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Personal Data

Username:
zenju
Joined:
2012-02-05 18:40:30

Projects

This is a list of open source software projects that Zenju is associated with:

  • Project Logo FreeFileSync Free data backup software to synchronize files and folders Last Updated:
  • Project Logo FreeTemplateOffice Generate professional invoices and business letters directly online Last Updated:
  • HqMAME HqMAME has moved: http://sourceforge.net/projects/xbrz/files/HqMAME/ Last Updated:
  • Project Logo xBRZ xBRZ: "Scale by rules" - high quality image upscaling filter by Zenju Last Updated:
  • Project Logo zen::Xml Simple C++ XML processing Last Updated:

Skills

This is a list of skills that Zenju possesses:

  • C++
  • wxWidgets

Personal Tools